Vanilla Lab Graphics for Py

by Ravo

This mod restores the original vanilla look of the basic lab and gives you a choice of its size. In the settings, you can choose either the classic vanilla 3x3 size or the larger 5x5 size, which is the default for Pyanodons – all while fully keeping Pyanodons functionality.

Tweaks
16 days ago
2.0
40

Changelog

Version: 1.0.5
Date: 2026.05.27
  Changes:
    - Updated mod descriptions.
Version: 1.0.4
Date: 2026.05.18
  Features:
    - Added smart sprite auto-scaling function. When the 3x3 size option is disabled, vanilla lab graphics are dynamically stretched and offset to perfectly match Pyanodons 5x5 tile footprint without graphical misalignment.
  Changes:
    - Refactored data-final-fixes.lua to recursively apply scaling and shift parameters across all animation layers and ambient light definitions.
Version: 1.0.3
Date: 2026.05.17
  Features:
    - Added a startup configuration setting allowing players to choose between the classic 3x3 vanilla laboratory size or the default large Pyanodons size.
    - Added full localization support with English (en) and Czech (cs) translations for mod settings and descriptions.
Version: 1.0.2
Date: 2026.05.16
  Minor Features:
    - Added an official mod thumbnail.png.
  Changes:
    - Added missing mod description field inside info.json.
    - Added a hidden incompatibility dependency with the DiscoScience mod to prevent visual rendering conflicts.
Version: 1.0.1
Date: 2026.05.15
  Features:
    - Restored physical laboratory footprints (collision_box, selection_box, and drawing_box) back to the original 3x3 vanilla dimensions.
    - Reverted item and technology icons to use high-definition vanilla assets.
    - Restored the default soft blue ambient laboratory light glow.
Version: 1.0.0
Date: 2026.05.14
  Features:
    - Initial release. Replaces Pyanodons basic laboratory animations (idle, working, off states) and audio cues with classic vanilla Factorio assets while keeping full Pyanodons functionality.