Zsorter

by Actitis

Sorts all recipes based on prototype, cost, tech level and some coherent progression visualization. Suggested use is when there are many mods that adds new recipes; to have a cleaner, categorized view.

Tweaks
2 years ago
1.1
223

Changelog

Version: 0.1.7
Date: 2021-12-13
  Changes:
    - Commented logs
    - Thumbnail updated with ingame assets only
Version: 0.1.6
Date: 2021-12-13
  Changes:
    - Added ammo autosorting with guns by ammocategory (THANK YOU KLONAN!)
Version: 0.1.5
Date: 12. 12. 2021
  Changes:
    - Thumbnail shrinked
    - removed settings to turn off the resorter as i could not make it work (pure code training)
    - added check to ignore some mods if missing. I can't tell control.lua to check game.active_mod for some reasons (send help pls) so i used a very cheap n dirty workaround
    - update comprehensive list of optional dependancies
    - minor adjustment of various mods positioning
Version: 0.1.4
Date: 09. 12. 2021
  Changes:
    - Thumbnail fixed
    - added strong dependencies to prevent system crash
Version: 0.1.3
Date: 09. 12. 2021
  Changes:
    - Thumbnail updated
Version: 0.1.2
Date: 06. 12. 2021
  Changes:
    - Creation
    - First github commit
  Tracked Issues:
    - logistic filters retains the original group, subgroup and order
    - very unstable
    - very not tested