Adds a new type of enemy, the Zombie. Can be a separate enemy to biters or on the same team as biters
Small changes concerning balance, gameplay, or graphics.
Changes to enemies or entirely new enemies to deal with.
Any thoughts on approaching 2.1 and the UPS issues related to 10k+ entities?
Not really unfortunately. I made the mod with the idea of way more enemies but that comes with a lot more CPU usage to process them. The only thing to resolve UPS issues is to reduce the amount of Zombies in the mod settings.