I'll be trying a bit more to get it ported. However i simply don't know if i'll be able to do it.
The problem is really that rather than causing changes in the code, Wube changed the structures in which the game data is stored, and instead of providing any human-readable explanation just have a dry dump of lists of names of properties without explanation, and zero explanation of what they changed and why. This means that for any incompatibility i now have to reverse engineer what it meant in 1.1 and what it now means in 2.0 and then figure out how to get it to do the same thing again.
That said, presuming resource-monitor gets updated, even if YARM gets updated, it will suggest using resource-monitor instead.