Wood Harvester

by mg79
Adds an early-game building that automatically harvests wood around itself.
a month ago
0.16 - 0.17
Owner: mg79
Source: mikaelg79/FactorioWoodHarvester
Homepage: https://forums.factorio.com/viewtopic...
License: MIT
Created: 9 months ago
Latest Version: 0.17.2 (a month ago)
Factorio version: 0.16 - 0.17
Downloaded: 4407 times

A mod for Factorio to auto harvest trees from the world. Intended as an early-game help for clearing out forests and automating early wood gathering, not intended as a self-sustaining wood factory.

If you're looking for regrowing or plantable trees, check out the "tree-growth" or "treefarm" mods

Big thanks to eradicator on the Factorio forums for helping a newbie out.

--- Version 0.17.2 ---
- Works with Alien Biomes

- Doesn't try to harvest itself or buildings around itself any more. Oops.

--- Version 0.17.1 ---

- Updated to work with Factorio 0.17
- Mod should now work better when installed alongside other mods that modify trees such as BioIndustries, TreeFarm and TreeGrowth.

- Harvesters no longer silently disable themselves when running out of trees to harvest, but mark themselves for deconstruction once all materials have been removed. (Can be changed in mod settings)
- Harvester recipe changed due to removal of iron axes, now only requires 5 gears and 10 plates.

- Harvesters now actually stop harvesting when marked for deconstruction, and won't refill the input slot while inactive.

- Major/minor mod version follows Factorio, so mod version 0.17.x is compatible with Factorio 0.17