Wind Turbines relaunched


adds 4 types of wind turbines with different technical requirements and power output

Content
15 days ago
2.0
4.87K
Power

g [fixed] bobs compatibility outdated

22 days ago

The bobs electronics compatibility recipe is using the old names for the boards so now fails to change the recipe.

I've changed it to this on my system.

if mods['bobelectronics'] then
bobmods.lib.recipe.replace_ingredient('texugo-wind-turbine', 'electronic-circuit', 'bob-basic-circuit-board')
bobmods.lib.recipe.replace_ingredient('texugo-wind-turbine2', 'advanced-circuit', 'electronic-circuit')
bobmods.lib.recipe.replace_ingredient('texugo-wind-turbine3', 'processing-unit', 'advanced-circuit')
end

22 days ago

Thx for your report- I'll have a look on it.

21 days ago
(updated 21 days ago)

After looking a bit deeper into bobs mod, I came to the conclusion that the current code in my mod - by accidentally using the old and now no longer exiting item names - is nearer to the behavior intended by Bobingabout, that his mod changes the way building electronics. This make it a bit more difficult, but IMO that's intentional too.

Your proposal is shifting the requirements one level lower for the first three tiers of turbines.

That's why I'd like to remove the obvious useless code and thus retaining the current requirements. Any objections?

21 days ago

no objection. Honestly if I was going to do it again I'd only do the first level and only if lower cost option is enabled.

15 days ago

The useless code has been removed with V 2.2.3

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