Heavily trafficked areas will (slowly) change over time.
Version: 0.1.0 Date: 2020.8.20 Info: - Forked to change DIRT_THRESHOLD to 36
Version: 1.3.4 Date: 2020-05-19 Changes: - Updated to use the new set_tiles flag so the Terraforming check is no longer required. - Made tiles wear down slightly faster since there are 15 stages between the lushest grass and the end stage. Bugfixes: - Finally added proper multisurface support
Version: 1.3.3 Date: 2020.4.1 Bugfixes: - Fixed a typo in progression chart
Version: 1.3.2 Date: 2020.3.31 Changes: - Landfill can be trampled. - Added compatability with Terraforming. Won't make desert if that's installed.
Version: 1.3.1 Date: 2020.1.23 Changes: - Updated for Factorio 0.18
Version: 1.3.0 Date: 2019.09.19 Bugfixes: - Now includes proper support for Alien Biomes. Dirt won't magically change color when worn down. Changes: - Vanilla wear progression tweaked slightly.
Version: 1.2.0 Date: 2019.09.03 Changes: - Slowed wear rates slightly, put more focus on the center tile. - Wearing tiles removes decals.
Version: 1.1.6 Date: 2.3.2019 Changes: - Updated for 0.17
Version: 1.1.5 Date: 20.12.2018 Bugfixes: - Dirt Path no longer will modify factorissimo tiles.
Version: 1.1.4 Date: 8 . 3. 2018 Bugfixes: - Dirt Path no longer will change void to dirt. - Dirt Path was not properly wearing down tiles to the left and above the player as intended.
Version: 1.1.3 Date: 28 . 2. 2018 Bugfixes: - Migration wasn't being applied properly. Made to be more aggressive.
Version: 1.1.2 Date: 27 . 2. 2018 Changes: - Tile wear logic changed. Adjacent tiles wear out slower than the tile the player walks on. - Changed method from a 2d table to a 1d table. Performance is improved a miniscule amount.