WePlay: Observation Buggy
Radar or not, here we come! 🛞
A round little scout car with a panoramic window, a radar dish and a crown of antennas. It's made for exploring, mapping and cruising the frontier in style.
Features
- Built-in radar with bigger coverage: the buggy charts the map around it as you drive, with a wider live view than a vanilla radar. You don't need a radar network to see where you're going.
- Built-in generator: a 1 MW alternator powers the buggy's equipment with no fuel and no grid space needed.
- 4×4 equipment grid: all 16 cells are yours for shields, personal laser defense, batteries, roboports and anything else that fits in armor.
- Player colours: the paint takes on your player colour, just like vanilla vehicles.
- Slower than the car: it's an observation vehicle, not a race car. It's a steady explorer, not a getaway machine.
- Hand-modeled and rendered in Blender, with 64 directions of smooth rotation.
Unlocking
Research Automobilism to unlock the Observation Buggy alongside the regular car.
Recipe: 8 engine units, 10 steel plates, 10 electronic circuits and 1 radar.
Mod settings
- Chart radius: how far the buggy reveals the map around it, in tiles. The default is 128.
- Chart interval: how often it refreshes the map. The default is once a second.
Compatibility
- Made for Factorio 2.1.
- Space Age is not required.
Found a bug or have an idea? Let me know in the discussion tab! 💬