Allows resources to spawn in water tiles.
Small changes concerning balance, gameplay, or graphics.
Map generation and terrain modification.
It seems that water ores are unaffected by frequency/scale options for ores. Is it?
It seems that water ores are unaffected by frequency/scale options for ores on startup. Is it?
The only change the mod makes is removing the collision layer from water tiles that stops ore from spawning. Generation is the same there as everywhere else.
Thank you, I'll go investigate further