Warp Drive Machine


You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude. Jump from planet to planet and extract most resources you can to rebuild you ship. Each planet is unique with its own challenges, and you can stay limited time on it, until spaceship warps toward another world.

Overhaul
a month ago
1.1 - 2.1
19.7K

b Game crashed on 10th Warp

a month ago

As timer hit 0 for the 10th warp, game froze, the music was there for a couple more seconds before also stopping, after like 1min it gave me a message that the game has crashed. The crash is consistent, as on a reload of Factorio and the last save it happened again. I have most of the Optional mods enabled as well as a couple Quality of life mods. I'll put down part of the current.log under here, not sure if you need it or what else might help. Btw i am running the game from a Linux Pop_OS Partition with experimental Proton.
mods:
Log mods once: {
Arachnids_enemy = "1.2.1",
ChangeInserterDropLane = "1.3.0",
Cold_biters = "2.3.0",
DiscoScience = "2.1.0",
Explosive_biters = "2.4.0",
Krastorio2 = "2.1.2",
["Krastorio2-spaced-out"] = "2.0.14",
Krastorio2Assets = "2.1.0",
Krastorio2MenuSimulations = "2.1.0",
RateCalculator = "3.4.1",
Toxic_biters = "2.1.0",
["Warp-Drive-Machine"] = "1.6.2",
ZombieHordeFaction = "0.2.3",
["aai-loaders"] = "0.3.0",
["alien-biomes"] = "0.8.0",
["alien-biomes-graphics"] = "0.8.0",
base = "2.1.13",
["elevated-rails"] = "2.1.13",
["even-distribution"] = "2.1.0",
["factorio-crash-site"] = "2.1.0",
flib = "0.17.2",
["inventory-repair"] = "21.0.0",
["k2-wind-turbine-speed"] = "0.2.0",
["k2-wind-turbine-zars-fork"] = "1.3.0",
["k2so-assets"] = "1.0.7",
mferrari_graphics_pack_1 = "0.0.5",
mferrari_lib = "0.7.3",
quality = "2.1.13",
recycler = "2.1.13",
["space-age"] = "2.1.13",
["squeak-through-2"] = "0.2.0",
teleporting_machine = "0.1.0",
["turret-activation-delay"] = "0.3.5"
...
109.027 Checksum for script Warp-Drive-Machine/control.lua: 329641032
247.427 Error CrashHandler.cpp:476: Exception Code: c0000005, Address: 0x000000014015903a
ModuleBase: 0x0000000140000000, ImageSize: 030dc000, RelativeAddress: 0015903a
247.436 Error CrashHandler.cpp:482: Access Violation: Read at address 0000000000000868
247.436 Error CrashHandler.cpp:496: Exception Context:
rax=0000000000000000, rbx=0000000005eee360, rcx=0000000005eee648,
rdx=000000006fc751a0, rsi=000000001dc3e730, rdi=0000000005eee430,
rip=000000014015903a, rsp=0000000005eee1e0, rbp=0000000005eee2b9,
r8=0000000005eee430, r9=0000000005eee360, r10=000000001dc3e730,
r11=0000000005eee2c8, r12=0000000000000000, r13=0000000005eee648,
r14=0000000005eee690, r15=000000006fc751a0
247.436 Crashed in S:\common\Factorio\bin\x64\factorio.exe (0x0000000140000000 - 0x00000001430dc000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001410B0165)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\Logger.cpp(343): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001410B0564)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\Logger.cpp(385): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 000000014109A7B9)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\CrashHandler.cpp(156): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 000000014109C098)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\CrashHandler.cpp(528): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFC57D8A)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFC57D8A)
00006FFFFFC57D8A (kernelbase): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFF77A46)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFF77A46)
00006FFFFFF77A46 (ntdll): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFF40AF9)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFF40AF9)
00006FFFFFF40AF9 (ntdll): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFF773F9)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFF773F9)
00006FFFFFF773F9 (ntdll): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFF79B2D)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFF79B2D)
00006FFFFFF79B2D (ntdll): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFF40B2A)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFF40B2A)
00006FFFFFF40B2A (ntdll): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 000000014015903A)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\ManualBuilder.cpp(225): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140215079)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Blueprint\BlueprintBuilder.cpp(217): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001402146CB)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Blueprint\BlueprintBuilder.cpp(147): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140213CBA)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Blueprint\BlueprintBuilder.cpp(78): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140D936F9)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Script\LuaBlueprintUtil.cpp(42): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000141819482)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Script\LuaBinder.hpp(425): (function-name not available)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\Lua\ldo.c(359): luaD_precall
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\Lua\lvm.c(717): luaV_execute
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\Lua\ldo.c(433): luaD_call
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\Lua\ldo.c(136): luaD_rawrunprotected
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\Lua\ldo.c(632): luaD_pcall
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\libraries\Lua\lapi.c(1094): lua_pcallk
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001410DB54C)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\LuaHelper.cpp(7771): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140E483F5)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Script\LuaGameScript.cpp(663): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001400DBF8F)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\GameEvents.cpp(358): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140D6DFD2)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Scenario\Scenario.cpp(1213): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140D6DA56)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Scenario\Scenario.cpp(1130): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001401563DE)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\MainLoop.cpp(1471): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000140155389)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\MainLoop.cpp(1265): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00000001417F7A51)
C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\functional(884): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 0000000141119DE9)
C:\Users\build\AppData\Local\Temp\factorio-build-JHWHwY\src\Util\WorkerThread.cpp(71): (function-name not available)
C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\thread(61): std::thread::_Invoke<std::tuple<void (__cdecl)(ParallelDesyncReportCreator ),ParallelDesyncReportCreator >,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl
)(void *),1>
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFEC1649)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFEC1649)
00006FFFFFEC1649 (kernel32): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 18 (Address: 00006FFFFFF40E0F)
ERROR: SymGetLineFromAddr64, GetLastError: 18 (Address: 00006FFFFFF40E0F)
00006FFFFFF40E0F (ntdll): (filename not available): (function-name not available)

a month ago

I just had a similar crash. I think this was the first warp after upgrading to the new 2.1.13 that just released. I got the alert that a pirate ship was approaching shortly before the crash.

I loaded an older save and warped until a pirate ship approached and got the same crash shortly after the alert message. In 2.1.12 this worked for many plants before.

Running native Factorio on Arch.

25.267 Error CrashHandler.cpp:614: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
src/Util/StacktraceToStream.cpp (60): printStacktraceToStream
src/Util/Logger.cpp (340): writeStacktrace
src/Util/Logger.cpp (385): logStacktrace
src/Util/CrashHandler.cpp (154): writeStackTrace
src/Util/CrashHandler.cpp (617): commonSignalHandler
src/Util/CrashHandler.cpp (625): SignalHandler
0x7f5370e3e26f
src/Player.hpp (108): getController
src/Player.cpp (1048): ignoresTileConditions
src/ManualBuilder.cpp (225): markBlockingTilesForDeconstruction
src/Blueprint/BlueprintBuilder.cpp (208): tryToBuildEntity
src/Blueprint/BlueprintBuilder.cpp (147): tryToBuildEntities
src/Blueprint/BlueprintBuilder.cpp (78): tryToBuild
src/Script/LuaBlueprintUtil.cpp (42): build
src/Script/LuaItemCommon.cpp (456): luaBuildBlueprint
src/Script/LuaBinder.hpp (424): callWrapperOnObject
libraries/Lua/ldo.c (357): luaD_precall
libraries/Lua/lvm.c (721): luaV_execute
libraries/Lua/ldo.c (433): luaD_call
Z20luaD_rawrunprotectedP9lua_StatePFvS0_PvES1
libraries/Lua/ldo.c (632): luaD_pcall
lua_pcallk
src/Util/LuaHelper.cpp (7770): pCallWithStackTrace
src/Script/LuaGameScript.cpp (3237): signallingPCall
src/Script/LuaGameScript.cpp (663): runNthTickHandler
src/GameEvents.cpp (358): sendOnNthTicks
src/GameEvents.cpp (315): sendOnTick
src/Script/LuaContext.cpp (187): update
src/Scenario/Scenario.cpp (1213): update
src/Scenario/Scenario.cpp (1129): updateStep
src/MainLoop.cpp (1470): gameUpdateStep
src/MainLoop.cpp (1264): gameUpdateLoop
/opt/gcc-16.1.0/lib/gcc/x86_64-pc-linux-gnu/16.1.0/../../../../include/c++/16.1.0/bits/std_function.h (581): operator()
src/Util/WorkerThread.cpp (70): loop
/tmp/gcc.EVZpSFz4/objdir/../gcc-16.1.0/libstdc++-v3/src/c++11/thread.cc (105): execute_native_thread_routine
0x7f5370e97738
0x7f5370f1bedb
0xffffffffffffffff
Stack trace logging done
26.725 Info GameEvents.cpp:335: dispatching nth_tick. script mod-Warp-Drive-Machine
26.725 Error CrashHandler.cpp:163: Map tick at moment of crash: 10639080
26.725 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
169.652 Received SIGINT, shutting down
169.652 Received SIGTERM, shutting down
170.686 Received second SIGTERM, terminating immediately

a month ago

looks like its a bug with the new game version. Roll back to 2.1.12 or wait 2.1.14

a month ago

I can confirm the just released 2.1.14 fixes this crash. Both starting a new freeplay game and waiting for a pirate ship to spawn works.

New response