Warp Drive Machine


You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude. Jump from planet to planet and extract most resources you can to rebuild you ship. Each planet is unique with its own challenges, and you can stay limited time on it, until spaceship warps toward another world.

Overhaul
a day ago
1.1 - 2.0
5.90K

g Game freezes when jumping to new planet

a month ago

After ~70 jumps that work normally, this one makes the app freeze indefinetly. This happened before because of the mods (like fill4me), but this time I don't have any non-essential mods installed. I have a save file I'd be happy to send, as I can reproduce it each time I open it

a month ago
(updated a month ago)

I think it tried to go to Gleba for the first time. Here are the logs:

38.517 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'gleba' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small, mf-gleba-spawner, mf-gleba-spawner-small
62.760 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'gleba' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small, mf-gleba-spawner, mf-gleba-spawner-small
74.922 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'gleba' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small, mf-gleba-spawner, mf-gleba-spawner-small
81.304 Loading map /Users/user/Library/Application Support/factorio/saves/Warp ship.zip: 1705172 bytes.
81.332 Loading level.dat: 11598090 bytes.
81.334 Info Scenario.cpp:153: Map version 2.0.32-0
81.485 Loading blueprint storage: Local timestamp 1733918386, Cloud timestamp 1733918386
81.545 Loading script.dat: 167511 bytes.
81.547 Checksum for script level/control.lua: 1248072645
81.548 Checksum for script Arachnids_enemy/control.lua: 2888443581
81.552 Checksum for script mferrari_lib/control.lua: 2433872814
81.553 Checksum for script teleporting_machine/control.lua: 3898308594
81.554 Checksum for script turret-activation-delay/control.lua: 2629497088
81.555 Checksum for script valves/control.lua: 255970338
81.559 Checksum for script Rocket-Silo-Construction/control.lua: 1924456466
81.559 Checksum for script alien-biomes/control.lua: 3316854230
81.561 Checksum for script k2-wind-turbine/control.lua: 14407157
81.561 Checksum for script Cold_biters/control.lua: 1005718152
81.562 Checksum for script k2-wind-turbine-speed/control.lua: 2396682913
81.577 Checksum for script Warp-Drive-Machine/control.lua: 3480881756
81.580 Applying migration: Valves: 0001-py-valves.lua
81.580 Applying migration: Valves: 0002-reduce-combinators.lua
81.583 Applying migration: Valves: 0006-reduce-hidden-entities-even-more.lua
81.586 Applying migration: Valves: 0007-remove-orphans.lua
119.344 Received SIGINT, shutting down
120.358 Received SIGTERM, shutting down

a month ago

Is It Mac os ?

a month ago

yes

a month ago

this is a problem related to the macos... it does not freeze on windows.. unfortunatelly I cant do much about it

a month ago

After ~70 jumps that work normally, this one makes the app freeze indefinetly. This happened before because of the mods (like fill4me), but this time I don't have any non-essential mods installed. I have a save file I'd be happy to send, as I can reproduce it each time I open it

I have this happen every couple dozen warps. It happens on macOS and Linux. It doesn’t leave any logs and we haven’t found a way to help MFerrari troubleshoot yet.

What I do is open the save in a Windows VM to get past the freeze, or use an autosave more than two minutes before the warp. The freeze is annoying, but I’ve found it worth it to work around.

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