Unsure if I used the same seed (I just copy + pasted and pressed enter, forgetting how touchy the entire menus are) but I was able to replicate this by following Sirac's steps. (Version 2.0.32, Only Default Mods: Base mod, Elevated Rails, Quality, Space Age, Void Block, Voidcraft)
-Generated new default world, no settings changed whatsoever (except seed?) didn't touch the force landings option or anything. (Didn't seem to apply here, it says pod "always misses" island, when the current issue is only the first drop)
-Edited in ship, saved, dropped to Gleba for first time
-Landed inside Jellynut biome
-Editor mode teleported back to Nauvis
-Brought ship back
-Took player in ship back to Gleba for second trip
-Landed fine on small island in middle
So it seems like this does still happen, just only on the first visit to planets, which is definitely not the biggest deal, I mean you deal with it once and its solved for that runs planet forever, (I'll probably just throw add on a teleport mod to solve it personally for now) but I just wanted to confirm if it'd happen to me before being surprised and wanted to share my information.
Anyways, super excited to go do my first VoidBlock run now! I was worried when I first started reading this that I wasn't gonna be able to play this mod up into space, but if its just a one time thing thats very negligible for now. Thanks for creating such a cool mod that I was wanting to go bug test before trying it!