Mythic Quality (All Configurable) fork


Add an ultimate quality : Mythic and make all other quality harder to get the better they are. Everything is configurable from names to all values.

Tweaks
a month ago
2.0
109

b Chance is too low?

a month ago
(updated a month ago)

Seems like there's an extra division by 10 somewhere, because at 2% quality, for instance, I'm seeing only a 0.2% (.0002) chance to upgrade to Normal->Uncommon. Shouldn't it be 2%?

Currently you need 1000% quality to get a 100% chance to upgrade the first level, which seems off by an order of magnitude.

I'm on default settings, and I did notice you can't set the chance to 1 there, which would let me correct this issue.

a month ago

2.1 or 2.0?

a month ago

2.1

a month ago

I'll look at what changed with quality in 2.1.

a month ago
(updated a month ago)

FWIW I just downloaded the mod and changed the settings values by multiplying them by 10x, e.g.

  {
    type = "double-setting",
    name = "uncommon-chance",
    setting_type = "startup",
    minimum_value = .00001,
    default_value = 1, <=== this was .1, now 1
    maximum_value = 1, <=== this was .1, now 1
    order = "fa"
  },
  {
    type = "double-setting",
    name = "rare-chance",
    setting_type = "startup",
    minimum_value = .00001,
    default_value = .7, <=== this was .07, now .7
    maximum_value = 1, <=== this was .1, now 1
    order = "fb"
  },

And this shows the expected values. A quality of 2% in a machine results in 2% chance to upgrade Normal -> Uncommon.

a month ago

If you've got a github for this I'd be happy to submit a PR, I can also look into how to mask this complexity from users of the mod - i.e. not exposing the fact that quality must be 10x'ed in 2.1 from what's configured in settings.

a month ago
(updated a month ago)

Gonna be a bit more than that. I'm debating if I even want to do this.

a month ago
(updated a month ago)

if I even want to do this

What do you mean? The fix, or the mod as a whole?

The fix works, it just looks unintuitive.

a month ago
(updated a month ago)

I forked this to fix a bug that it gave me with the outer rim, not to have something else to maintain. (:
I have like 3-4 other things I need to (finally) finish, I'm removing the 2.1 version.

a month ago

Fair enough! I did a bit of Rimworld modding, and I know how much less fun / more work maintenance can be :) I was a steeper quality user which is what drew me to your mod, since you were so quick to update to 2.1.

Best of luck!

a month ago

My current view on this is that if I can't do a quick fix (I clearly can't) then this is not what I want to spend my time on.

Thank you!

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