|Created:||1 year, 2 months ago|
|Latest Version:||1.1.0 (1 year, 2 months ago)|
This mods adds neat and intuitive indicators to help you know how far your underground belts and pipes reach. This is what it looks like in action!
- Highlights all belts or pipes of a currently held type in a range around the player
- Different colors for free tiles, occupied tiles, or quickly replaceable tiles
- Change all of the above in the mod settings!
Feature / Change request
I'd love to hear your feedback! If you have some, or you would like to see a new functionality added, then please use the discussion page! I'm looking forward to reading what your thoughts are.
Thanks to IronCartographer for the mod design! I didn't really design any part of this, I only implemented it.
I'd also like to tip my hat to the amazing people in the Factorio Discord in the #mod-making channel for when I need to know just about anything modding related.
|1.1.0||Added option to make the indicators thinner, as requested by a user.|
|1.0.6||Fixed particle showing 'occupied' color when it was supposed to show as 'replaceable' when it was rotated towards the east or the west.|
|1.0.5||Added German translation thanks to bNarFProfCrazy!|
|1.0.4||Fixed crash when a player dies.|
|1.0.3||Fixed that it would show blocked color for tiles occupied by a player, even when the held entity could in fact be placed there.|
|1.0.2||Fixed potentially permanent data persistence even if the data was unused, and added migration for v1.0.1.|
|1.0.1||Fixed dashes not being drawn vertically when they should've been.|