Underground Indicators

by Raeon
Shows indicators to help you know where to place underground belts and pipes.
1 year, 7 months ago
Owner: Raeon
Source: N/A
Homepage: N/A
License: MIT
Created: 1 year, 7 months ago
Latest Version: 1.1.0 (1 year, 7 months ago)
Factorio version: 0.16
Downloaded: 2836 times

Underground Indicators

This mods adds neat and intuitive indicators to help you know how far your underground belts and pipes reach. This is what it looks like in action!


  • Highlights all belts or pipes of a currently held type in a range around the player
  • Different colors for free tiles, occupied tiles, or quickly replaceable tiles
  • Change all of the above in the mod settings!

Feature / Change request

I'd love to hear your feedback! If you have some, or you would like to see a new functionality added, then please use the discussion page! I'm looking forward to reading what your thoughts are.


Thanks to IronCartographer for the mod design! I didn't really design any part of this, I only implemented it.
I'd also like to tip my hat to the amazing people in the Factorio Discord in the #mod-making channel for when I need to know just about anything modding related.


Version Notes
1.1.0 Added option to make the indicators thinner, as requested by a user.
1.0.6 Fixed particle showing 'occupied' color when it was supposed to show as 'replaceable' when it was rotated towards the east or the west.
1.0.5 Added German translation thanks to bNarFProfCrazy!
1.0.4 Fixed crash when a player dies.
1.0.3 Fixed that it would show blocked color for tiles occupied by a player, even when the held entity could in fact be placed there.
1.0.2 Fixed potentially permanent data persistence even if the data was unused, and added migration for v1.0.1.
1.0.1 Fixed dashes not being drawn vertically when they should've been.
1.0.0 Initial release.