Queue technologies for research, see research time ETAs, automatically research all prerequisites, auto-research infinite technologies. Now with a filter (Work in progress)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.13 Date: 2023-12-09 Changes: - Made some changes to filtering to try to fix multiplayer compatibility
Version: 1.0.12 Date: 2023-04-29 Changes: - Made the double-click detection window 20 ticks (up from 12) to match the base game Bugfixes: - Fixed being unable to queue level-0 technologies (#8) - Fixed a crash when alt+clicking certain technology effects to open in Recipe Book (#10)
Version: 1.0.11 Date: 2023-03-26 Bugfixes: - Fixed that fractional research unit counts would be displayed with too much precision (#6) - Fixed that lower levels of a multi-level tech would not be moved when queuing to the front
Version: 1.0.10 Date: 2023-03-20 Bugfixes: - Fixed that tooltips would not update the cost of technologies (#4)
Version: 1.0.9 Date: 2023-03-10 Bugfixes: - Fixed that technologies could be insta-researched when in the Space Exploration navsat view
Version: 1.0.8 Date: 2023-03-09 Bugfixes: - Fixed that hidden technologies would be visible when researched (#1)
Version: 1.0.7 Date: 2023-01-30 Bugfixes: - Fixed that technology slot tooltips would only show the base unit count for multilevel techs - Fixed that the GUI would not refresh if the player's force is changed
Version: 1.0.6 Date: 2023-01-14 Bugfixes: - Fixed that queueing to the front would remove the active research from the queue
Version: 1.0.5 Date: 2023-01-10 Bugfixes: - Fixed that a technology's descendants would be removed when research was completed - Fixed that multi-level technology tooltips did not update when the level changed
Version: 1.0.4 Date: 2022-12-30 Changes: - Renamed "requisite" to "descendant" - requisite was not a valid word for the context Bugfixes: - Fixed a memory leak and infinite loop when migrating with an infinite technology in the queue - Fixed several bugs related to hidden and disabled technologies being changed at runtime - Fixed that disabled technologies would always be shown in the tech info panel - Fixed that you were able to queue disabled technologies
Version: 1.0.3 Date: 2022-12-21 Bugfixes: - Fixed a crash when queuing to front a technology with no prerequisites - Fixed that clicking the "open in graph" button without a technology selected would do nothing
Version: 1.0.2 Date: 2022-12-20 Bugfixes: - Fixed a crash when a player is invalidated during on_init - Fixed a crash when a technology is removed from the game - Fixed that technologies with `visible_when_disabled` set would not be shown correctly - Fixed that the techs list would include hidden technologies
Version: 1.0.1 Date: 2022-12-20 Compatibility: - Added incompatibility with Improved Research Queue - the two mods break one another Bugfixes: - Fixed that the active research would not be added to the queue when adding to an existing game - Removed technology slot clicked debug logging
Version: 1.0.0 Date: 2022-12-20 Features: - Initial release