Various gameplay tweaks and balances, all with configurable settings. This was originally my personal mod that I maintained to fix some issues I had with vanilla but I thought others might benefit from some of its features.
Configurable Settings:
Radar Active/Scan Range
Infinite Resource piles
Fast Pickup Tiles
Friendly Fire
Magazine Size
Artillery Shell Stack Size
Gun/Laser Turret Damage/Range (Disabled)
Wall/Gate Health
Repair Pack Durability
Inventory Size
Player Reach
Tree/Rock/Fish Cull Percent
Remove Ugly Trees
Smaller Biter Hixboxes
Smaller Tree Hitboxes
Combat Robot Lifetime Multiplier
Invulnerable Bots
Invulnerable Rails (Includes signals, stations, big power poles and lamps)
Construction/Wall Regen
Initial Map Scan Radius
Quick Start
Roboport Start
Research Time Multiplier
Biters split on death
Spawners spawn acid and/or biters on death
Mixed ores
Known Issues:
Invulnerable bots aren't invulnerable, they just have 99% resistance.
Construction/Wall regen causes periodic lag spikes on very big saves (set to 0 to turn it off).
Gun/laser turret damage multipliers are disabled until I find a fix for 0.17.