So, I know that large nuclear weapons are supposed to be a double-edged sword that kills a lot of enemies but also damages your base, but I think this drawback could be made a little more flexible by adding a limited way to protect your base from the nuclear blast. For example, a special building that functions like a shield generator, protecting other buildings in an area from the shockwave and fire, but drawing a lot of power in the process. This is not very realistic, so it probably doesn't belong in the True Nukes mod itself, but would work well as a separate, additional mod. The stronger the blast, the more power you need to tank it, rising exponentially, up until the maximum limit. This way you can negate chip damage from a distant explosion, but not a nuke detonated right next to the base. In order to not trivialize the game too much, the power draw could be set high enough that a typical base cannot just simply sustain it - you will either need to build a very large power source, or come up with some smart form of energy storage.