True Nukes


Adds realistic nuclear blasts, and more nuclear options, including various scales of atomic artillery shell, as well as atomic cannon shells. Also adds thermobaric weapons (these are like fuel air bombs), which act as early game nukes. Simulates the blast wave, thermal impact, crater and fireball of nuclear weapons.

Content
5 months ago
1.0 - 1.1
38.8K
Combat

b [Issue in other mod - reported] Incompatibility with Endgame Combat

1 year, 7 months ago

Well, the Endgame Combat mod crashes on load with error:
Failed to load mods: Error while loading item prototype "rounds-magazine-atomic-0_1t-crate" {ammo}: Key "icon" not found in property tree at ROOT.ammo.rounds-magazine-atomic-0_1t-crate.icons[0]

Everything is alright with 0.2.13

1 year, 7 months ago
(updated 1 year, 7 months ago)

Hi, it seems that Endgame combat is assuming the items all use the same system for specifying icons when it produces the icons for the crates, and I'm using a more subtle system now - there isn't anything I can do from my end.
I will raise an issue (and possibly a pull request) on Endgame Combat when I have my computer in front of me, and the time to do so...

1 year, 7 months ago

OK, I've raised the issue, and raised a pull request fixing said issue:
Issue:
https://github.com/ReikaKalseki/Reika_FactorioMods_Issues/issues/387
PR fixing issue:
https://github.com/ReikaKalseki/EndgameCombat/pull/11

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