Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.3
Date: 2025-05-24
Changes:
- Use the base game empty image instead of adding one
- Make xrayed trees use their base tree Factoriopedia entry instead of having their own
- Reduces a little bit the numbers of checks made on each updates
Version: 1.1.2
Date: 2025-05-13
Fixes:
- Attempt to fix an error causing event desync when loading a multiplayer game
Version: 1.1.1
Date: 2025-05-13
Fixes:
- Fixed compatibility with Alien Biomes
Version: 1.1.0
Date: 2025-05-12
Features:
- Added x-ray selection tool to use xray on an area
Changes:
- Removed unused value in prototypes
- Fixed changelog formatting
- Removed doubled "i" icons in settings
- Refactored a big part of the codebase
Version: 1.0.7
Date: 2024.12.08
Compatibility:
- Added support for Alien Biomes trees
Changes:
- Cleaned up of prototype sprites' data generation
Version: 1.0.6
Date: 2024.10.28
Fixes:
- Misaligned x-rayed tree position have been fixed
Version: 1.0.5
Date: 2024.10.24
Fixes:
- Updated for 2.0 (Thanks thepapanoob)
- A typo on the word 'typo' has been fixed in the changelog.
Note:
- Some trees, especially those from the new planets, will not be xrayed properly.
Version: 1.0.3
Date: 2024.10.20
Fixes:
- A typo in the mod's initialization has been fixed.
Version: 1.0.2
Date: 2024.10.7
Fixes:
- Tree should not change surface with the player anymore.
Version: 1.0.0
Date: 2020.11.25
Fixes:
- Tree grayness will not be modified by the xray vision anymore
Version: 0.1.2
Date: 2020.11.13
Fixes:
- Deconstruction order will not get canceled anymore when a tree toggle to xray mode
Version: 0.1.1
Date: 2020.10.21
Optimisations:
- Corrected the way tree variations where created
Graphics:
- Makes it so the trees' shadow doen't disapear
Locale:
- Added french translation