Tree XRay


Adds ways to see through trees obscuring the view of your perfect factory.

Utilities
28 days ago
1.0 - 2.0
10.5K

Changelog

Version: 1.1.3
Date: 2025-05-24
  Changes:
    - Use the base game empty image instead of adding one
    - Make xrayed trees use their base tree Factoriopedia entry instead of having their own
    - Reduces a little bit the numbers of checks made on each updates
Version: 1.1.2
Date: 2025-05-13
  Fixes:
    - Attempt to fix an error causing event desync when loading a multiplayer game
Version: 1.1.1
Date: 2025-05-13
  Fixes:
    - Fixed compatibility with Alien Biomes
Version: 1.1.0
Date: 2025-05-12
  Features:
    - Added x-ray selection tool to use xray on an area
  Changes:
    - Removed unused value in prototypes
    - Fixed changelog formatting
    - Removed doubled "i" icons in settings
    - Refactored a big part of the codebase
Version: 1.0.7
Date: 2024.12.08
  Compatibility:
    - Added support for Alien Biomes trees
  Changes:
    - Cleaned up of prototype sprites' data generation
Version: 1.0.6
Date: 2024.10.28
  Fixes:
    - Misaligned x-rayed tree position have been fixed
Version: 1.0.5
Date: 2024.10.24
  Fixes:
    - Updated for 2.0 (Thanks thepapanoob)
    - A typo on the word 'typo' has been fixed in the changelog.
  Note:
    - Some trees, especially those from the new planets, will not be xrayed properly.
Version: 1.0.3
Date: 2024.10.20
  Fixes:
    - A typo in the mod's initialization has been fixed.
Version: 1.0.2
Date: 2024.10.7
  Fixes:
    - Tree should not change surface with the player anymore.
Version: 1.0.0
Date: 2020.11.25
  Fixes:
    - Tree grayness will not be modified by the xray vision anymore
Version: 0.1.2
Date: 2020.11.13
  Fixes:
    - Deconstruction order will not get canceled anymore when a tree toggle to xray mode
Version: 0.1.1
Date: 2020.10.21
  Optimisations:
    - Corrected the way tree variations where created
  Graphics:
    - Makes it so the trees' shadow doen't disapear

  Locale:
    - Added french translation