Transport Drones (Continued, Fixed)


Ground-based logistics: transport drones haul items and fluids between depots. Fork of Transport Drones (Continued)

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a day ago
2.0
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Logistics

b Possible MAJOR Bug - Immediate fetch after 1st Speed Tech

11 days ago

Playing the Nullius Mod with the Campat(ability) Mod for using this mod.

I have not noticed this until after I had researched both the Transport Drone Speed 1 and Transport Drone Capacity 1 techs, so I don't know which one is now causing this, But what is happening is that SOME of the Drone fetches are immediate. Some of the drones are acting correctly but several of them pop out (you can see the animation), then disappear and the thing that they were going to go get is now inside the Requestor.

I have not noticed this until now, but I am certain that it wasn't doing this at all BEFORE I had researched both of those techs.

If you need a save to check it out, I have saved this and If you give me the instructions, I can leave a copy on any site you want me to do so.

Let me know...

11 days ago

Update 1: Apparently, the ones that were doing this, did not have their front porch connected to the road. I had copy/pasted a group and for some reason, the porches didn't connect to the roadway, when pasted down. But once I put a road tile onto the porch, it works correctly. So, why is it working oddly while NOT connected to the road?

11 days ago

I think that behavior sounds like it is related to a fallback for multi-surface compatibility. Primarily Factorissimo. I'll have to look into it.

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