Transport Drones

by Klonan

Adds transport drones and transport depots

Content
3 months ago
0.18 - 1.1
71.3K
Logistics

g Game crash Sorry we broke it

4 years ago

26776.799 Error MainLoop.cpp:1202: Exception at tick 6642071: The mod Transport Drones (0.5.13) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Transport_Drones::on_entity_died (ID 4)
Expected field name in tile set item.
stack traceback:
Transport_Drones/script/road_network.lua:606: in function 'check_clear_lonely_node'
Transport_Drones/script/depot_common.lua:131: in function 'remove_depot_from_node'
Transport_Drones/script/depot_common.lua:196: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
stack traceback:
[C]: in function 'set_tiles'
Transport_Drones/script/road_network.lua:606: in function 'check_clear_lonely_node'
Transport_Drones/script/depot_common.lua:131: in function 'remove_depot_from_node'
Transport_Drones/script/depot_common.lua:196: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
26776.799 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Transport Drones (0.5.13) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Transport_Drones::on_entity_died (ID 4)
Expected field name in tile set item.
stack traceback:
Transport_Drones/script/road_network.lua:606: in function 'check_clear_lonely_node'
Transport_Drones/script/depot_common.lua:131: in function 'remove_depot_from_node'
Transport_Drones/script/depot_common.lua:196: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
stack traceback:
[C]: in function 'set_tiles'
Transport_Drones/script/road_network.lua:606: in function 'check_clear_lonely_node'
Transport_Drones/script/depot_common.lua:131: in function 'remove_depot_from_node'
Transport_Drones/script/depot_common.lua:196: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>"
26776.799 Info ServerMultiplayerManager.cpp:771: updateTick(6642071) changing state from(InGame) to(Failed)


No idea what/who was interacting with it at the time it is a MP map

4 years ago

Can you see if it happens in the latest version?

4 years ago

I think I know what happened, I pushed an update

4 years ago

I believe someone destoyed a mining depot (with a gun) and the game crashed.

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