Hello,
we are facing desync issues in a Krastorio 2 playtrough using the transport drones. All players are affected by this.
It seems to work for first join after a server restart but as soon as someone disconnects and tries to rejoin they get the desync error every time :(
Snippet from the report:
36.343 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
36.343 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
36.346 Loading map C:\Users\denni\AppData\Roaming\Factorio\temp\mp-download.zip: 10648326 bytes.
36.499 Loading level.dat: 33310221 bytes.
36.504 Info Scenario.cpp:187: Map version 0.18.19-2
37.152 Loading blueprint storage: Local timestamp 1587619698, Cloud timestamp 1587619702
37.196 Loading script.dat: 1288032 bytes.
37.212 Checksum for script C:/Users/denni/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3441332399
37.214 Checksum for script AfraidOfTheDark/control.lua: 2322376383
37.215 Checksum for script Bottleneck/control.lua: 2573097384
37.216 Script @even-distribution/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false
37.216 Script @even-distribution/framework.lua:72: 0 [ED] Registering custom scripts...
37.216 Script @even-distribution/framework.lua:72: 0 [ED] Script: metatables
37.216 Script @even-distribution/framework.lua:72: 0 [ED] Script: util
37.216 Script @even-distribution/framework.lua:72: 0 [ED] Script: helpers
37.217 Script @even-distribution/framework.lua:72: 0 [ED] Script: setup
37.217 Script @even-distribution/framework.lua:72: 0 [ED] Script: visuals
37.217 Script @even-distribution/framework.lua:72: 0 [ED] Script: drag
37.218 Script @even-distribution/framework.lua:72: 0 [ED] Script: cleanup
37.218 Script @even-distribution/framework.lua:72: 0 [ED] Registering default event handlers...
37.218 Script @even-distribution/framework.lua:72: 0 [ED] Registering custom inputs...
37.218 Script @even-distribution/framework.lua:72: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
37.219 Script @even-distribution/framework.lua:72: 0 [ED] Successfully initialized
37.219 Checksum for script even-distribution/control.lua: 4024128330
37.222 Checksum for script Mining_Drones/control.lua: 3359462352
37.223 Checksum for script playtime/control.lua: 281060973
37.224 Checksum for script RaiLuaLib/control.lua: 2960588059
37.231 Checksum for script Krastorio2/control.lua: 2279931964
37.235 Checksum for script LogisticTrainNetwork/control.lua: 2688065087
37.236 Checksum for script krastorio2_extended_endgame/control.lua: 2833534744
37.243 Checksum for script Transport_Drones/control.lua: 1968782212
38.042 Info ClientMultiplayerManager.cpp:581: UpdateTick(4275116) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
38.060 Error GameActionHandler.cpp:3019: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4275116) serverCRC(936307441) localCRC(1960287795)
38.060 Info ClientMultiplayerManager.cpp:581: UpdateTick(4275117) changing state from(TryingToCatchUp) to(DesyncedWaitingForMap)
38.062 Error GameActionHandler.cpp:3019: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4275117) serverCRC(2953220482) localCRC(2767938161)
38.065 Error GameActionHandler.cpp:3019: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4275118) serverCRC(2808990097) localCRC(1163499831)
38.066 Error GameActionHandler.cpp:3019: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4275119) serverCRC(2087355152) localCRC(3384431751)
38.068 Error GameActionHandler.cpp:3019: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4275120) serverCRC(4281905691) localCRC(3156330201)
Save file and desync report: https://drive.google.com/open?id=1YYh_gfv0U-8eyOUSPHtgtsTXrDGE8WqZ