giving a new purpose to petrol is really nice when playing with no mods that change fluids/oil production. but as soon as oil production is delayed, people can already have belts right from the start, trains also a while before oil, and shortly after getting to the point where transport drones with petrol can be used, people will also get bots. thus the timeframe to use the transport drones is relatively small (during midgame only). there is also no huge motivation to use transport drones for a main bus after half the factory is already built with some other type of main bus, and it's difficult to later insert all the roads and depots into a crowded factory. waiting just a little longer and using bots would be so much easier ...
my current factory barely has oil, but already imports copper and iron from the second outpost because the starting area has run dry of it. on these maps, i would have had to build and use some alternative method of transport and only can play with transport drones now since i used the old drones (that used no fuel yet) from the beginning until i had some petrol.
maybe it's quite difficult to implement, but having earlygame transport drones that use chemical fuel (high usage of wood/coal/solid, etc) might be nice, with the option to later replace/upgrade drones and depots from chemical MK1 to petrol MK2.
ps: some people already are writing mods to modify transport drones, eg giving them the looks of logibots, or removing the need for petrol as fuel :-)