Hey,
My server crashed with this error.
Here's the relevant log bits from the log.
This is really a neat mod!
Kevin
0706.359 Error MainLoop.cpp:1202: Exception at tick 2038921: The mod Transport Drones (0.1.6) caused a non-recoverable error
Please report this error to the mod author.
Error while running event Transport_Drones::on_player_mined_entity (ID 65)
Transport_Drones/script/supply_depot.lua:129: attempt to index local 'node' (a nil value)
stack traceback:
Transport_Drones/script/supply_depot.lua:129: in function 'remove_from_node'
Transport_Drones/script/supply_depot.lua:140: in function 'on_removed'
Transport_Drones/script/depot_common.lua:94: in function 'handler'
core/lualib/event_handler.lua:44: in function <core/lualib/event_handler.lua:42>
50706.359 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Transport Drones (0.1.6) caused a non-re
Please report this error to the mod author.
Error while running event Transport_Drones::on_player_mined_entity (ID 65)
Transport_Drones/script/supply_depot.lua:129: attempt to index local 'node' (a nil value)
stack traceback:
Transport_Drones/script/supply_depot.lua:129: in function 'remove_from_node'
Transport_Drones/script/supply_depot.lua:140: in function 'on_removed'
Transport_Drones/script/depot_common.lua:94: in function 'handler'
core/lualib/event_handler.lua:44: in function <core/lualib/event_handler.lua:42>"
50706.359 Info ServerMultiplayerManager.cpp:773: updateTick(2038921) changing state from(InGame) to(Failed)
50706.359 Quitting: multiplayer error.
50707.299 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
50707.299 Info ServerMultiplayerManager.cpp:773: updateTick(4294967295) changing state from(Failed) to(Closed)
50707.303 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/7040988
50707.439 Info UDPSocket.cpp:218: Closing socket
50707.439 Info UDPSocket.cpp:248: Socket closed
50707.441 Goodbye