Hi,
This mod doesn't add any new trees itself - "Toxic" in the name really just refers to how oppressive so many trees can be, and it's a reference to a very old mod that first did something like this.
Basically the mod just makes tons and tons of trees, spawn.
Influence Boost and Random Probability Penalty affect the noise generation algorithms - each field has a tooltip, but I'd generally suggest leaving the settings as is unless you understand perlin noise.
But there is one exception: You can reduce Influence Boost if you want to experiment with dense forests that aren't quite 100% coverage.