Toxic Forest

by Yehn
Extremely, ridiculously dense forests. Incorporates new biomes and trees from other mods.
9 months ago
0.16 - 0.17
1889

Changelog

Version: 0.17.1
  Changes
    - Added generation modes and reworked the default. Enemies (biters) will now spawn in all modes.
	- To accomplish the above, in autoplace modes, tree spawns have been deprioritized.
	- Ore patches will be covered by trees - usually even in the mode that doesn't guarantee this - unless the setting to clear ore patches is used.
              

Version: 0.17.0
  Changes
    - Updated for Factorio 0.17.0.
              

Version: 0.16.3, 0.16.4
  Changes
    - Added (and optimized) option to remove all trees from resource patches.
              

Version: 0.16.2
  Changes
    - Added option (off by default) to reduce trees in the player starting area.
              

Version: 0.16.1
  Changes
    - Revised settings and tree placement noise.
              

Version: 0.16.0
  Changes
    - initial release