when you go to the buildings the game crash:
Error while running event TorchLight::on_tick (ID 0)
LuaEntity belongs to surface nauvis (index 1) but a LuaEntity belonging to surface Factory floor 1 (index 2) was expected.
stack traceback:
TorchLight/control.lua:51: in function <TorchLight/control.lua:29>
stack traceback:
[C]: in function 'draw_light'
TorchLight/control.lua:51: in function <TorchLight/control.lua:29>
pls fix it.