Torch Light


Selected entity will be lighted with the light spot with extra flashlight

Tweaks
1 year, 8 months ago
0.17 - 1.1
606

b [fixed] bug with Factorissimo2

4 years ago

when you go to the buildings the game crash:
Error while running event TorchLight::on_tick (ID 0)
LuaEntity belongs to surface nauvis (index 1) but a LuaEntity belonging to surface Factory floor 1 (index 2) was expected.
stack traceback:
TorchLight/control.lua:51: in function <TorchLight/control.lua:29>
stack traceback:
[C]: in function 'draw_light'
TorchLight/control.lua:51: in function <TorchLight/control.lua:29>

pls fix it.

4 years ago
(updated 4 years ago)

Thanks for the report!
Grüße

4 years ago

fertig

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