Allows you to toggle peaceful mode at will, on every surface (Space Age planets included), while keeping in-game achievements enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes to enemies or entirely new enemies to deal with.
If I remove the mod after toggling peaceful mode (or vice versa) does it keep the last activated state and apply to newly generated chunks/mobs?
Hi,
Yes, if I recall correctly, peacefulness is a setting on your savefile, that (also) gets stored on new biters as they spawn. That's also why existing biters are cleared when using this toggle, as I can't update the peacefulness of existing biters.