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Improves original Teleporters mod

7 months ago
1.1
406

Changelog

Version: 1.0.5
Date: 2021-02-24
  Changes:
    - Refined graphics (entity, icon).
    - New smoke animation.
    - New mod icon.
    - New technology icon.
    - (changes by snouz)
Version: 1.0.4
Date: 2021-02-23
  Changes:
    - Fix sorting again (merge error from last fix).
Version: 1.0.3
Date: 2021-02-21
  Changes:
    - Fix crash due to deleting surface with teleporters on them.
Version: 1.0.2
Date: 2021-02-17
  Changes:
    - Fix sorting order of non-recent teleporters.
Version: 1.0.1
Date: 2021-02-14
  Changes:
    - Recently used teleporters will sort above all others.
Version: 1.0.0
Date: 2020-11-25
  Changes:
    - 1.1 update.
Version: 0.2.3
Date: 2020-05-25
  Changes:
    - Fixes for GUI update.
Version: 0.2.2
Date: 2020-03-18
  Changes:
    - Fix compatibility with new Character GUI.
Version: 0.2.1
Date: 2020-02-01
  Changes:
    - Fix icon mipmaps error on startup.
Version: 0.2.0
Date: 2020-01-12
  Changes:
    - 0.18 update.
Version: 0.1.14
Date: 2019-07
  Changes:
    - Fixed script error naming teleporters 'help' or 'valid' etc.
    - Rename teleporter GUI will no longer show when building a new teleporter.
Version: 0.1.11
Date: 2019-07
  Changes:
    - Fixed script error due to removed 'want_elipsis' LuaStyle.
    - The teleporter list GUI is now sorted alphabetically.
Version: 0.1.10
Date: 2019-06
  Changes:
    - Fixed script error when entering '[' or other special characters into the search.
Version: 0.1.9
Date: 2019-05
  Changes:
    - Added changelog.
    - Fix compatibility with Factorio version 0.17.35+.
    - Slight optimization of teleporter triggering logic.