116192.999 Error MainLoop.cpp:1204: Exception at tick 22883594: The mod Teleporters (0.2.3) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Teleporters::on_chart_tag_modified (ID 141)
Teleporters/script/teleporters.lua:280: attempt to index local 'teleporter_data' (a nil value)
stack traceback:
Teleporters/script/teleporters.lua:280: in function 'resync_teleporter'
Teleporters/script/teleporters.lua:331: in function 'rename_teleporter'
Teleporters/script/teleporters.lua:573: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
116192.999 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Teleporters (0.2.3) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event Teleporters::on_chart_tag_modified (ID 141)
Teleporters/script/teleporters.lua:280: attempt to index local 'teleporter_data' (a nil value)
stack traceback:
Teleporters/script/teleporters.lua:280: in function 'resync_teleporter'
Teleporters/script/teleporters.lua:331: in function 'rename_teleporter'
Teleporters/script/teleporters.lua:573: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>"
116192.999 Info ServerMultiplayerManager.cpp:771: updateTick(22883594) changing state from(InGame) to(Failed)
Any ideas?
My scenario does some funky stuff like chunk deletion, lots of force creation and player deletion stuff...