Team Mod

This mod enables separate teams for fun competition.
4 months ago
0.16 - 0.17
261
Owner: TheOverwatcher
Source: TheOverwatcher/TeamMod
Homepage: N/A
License: GNU GPLv3
Created: 5 months ago
Latest Version: 0.1.8 (4 months ago)
Factorio version: 0.16 - 0.17
Downloaded: 261 times

Team Mod

Description

Host is able to setup teams. Other players are able to join teams after the initial Start Game countdown is complete. Players will wait in a lobby before deciding which team to join.

Influenced by Easy Teams but updated for 0.16 and 0.17

Features

  • Team Chat
  • Team Balancing
  • Alliances
  • Proper Loading/Saving
  • Team Attack and Research Notifications

Versions

  • 0.1.8 for Factorio 0.17
  • 0.1.7 for Factorio 0.16

Yes, they're oddly similar versions but the updates have been few.

Changes from 0.1.7 to 0.1.8
Removed behemoth worms from spawn areas

Plans for the Future

  • Teams on the go. Adding teams during the game so new players can have their own!
  • Better spawn areas for each team. Guaranteed starting resources.
  • Changing teams.
  • Team configuration defaults.
  • Team score vs other teams.
  • Updated GUI

Contact me

Join the Discord dedicated to information regarding the mod.

Please leave suggestions or comments on the discord or the discussion tab!