TFF: Team Factorio Fortress [work in progress]

by durodur

This mod is a recreation of Team Fortress 2 and Team Fortress Classic in Factorio. Play as one of the 9 classes in the fight between BLU (Builders League United) and RED (Reliable Excavation Demolition)

5 years ago
0.16
8
Owner:
durodur
Source:
N/A
Homepage:
N/A
License:
GNU GPLv3
Created:
5 years ago
Latest Version:
0.0.3 (5 years ago)
Factorio version:
0.16
Downloaded by:
8 users

[Work in Progress]
Team Fortress Factorio (TFF) is a Player-versus-Player (PvP) mod based off the hit Team Fortress action game series made by Valve Software. Play as one of the nine playable classes in the fight between Builders league united (BLU) and Reliable excavation demolition (RED). This mod is inspired by fan-made games such as Gang Garrison 2

Maps (load as scenarios):
TFFTest -CTF test map

Goals:
-Replicate the 9 playable classes from TF2/TFC and their respective abilities and stock weapons
-Make it possible for players to choose their team/class using both capsules and chat commands
-Balance game mechanics so that they resemble the effectiveness of their Team-Fortress counterparts in the setting of 2-D factorio
-Support for the Capture-The-Flag, Payload, Payload Race, Attack/Defend, and 5-Capture-Point Objectives
-Recreate a single map for every supported game mode, in the form of scenarios
-Make an easy framework for players to make custom maps using such game modes for the mod using the in-game map editor and other tools
-Use mostly existing in-game entites and graphics to reduce development time and have a consistent art style
-Clean and comment code
-Reduce runtime latency and processing power needed to run scripts as to make the game faster and more playable across the internet

Contact:
If you'd like to help test or collaborate on the mod, feel free to add me on steam. I'll probably need help in june to test the multiplayer components of the game.
Feel free to leave feedback on this page.

Thanks to the following people:
betrok - programming help on forums

Changelog:
0.03
+Added classes, which have base speeds and health of TF classes
0.0.2
+Added class capsules
+Added commands /TFFhelp, /TFFcommands,/TFFchangeclass and /TFFchangeteam
+some event handling for different class changes. Char. prototypes don't exist yet.
0.01
+Added BLU and RED flags
+Added invincible walls
+Added BLU, RED, and spectator forces
+Added BLU, RED, and Spectator spawnpoints
+Added team capsules that allow players to change their force
+Added event handling for changing classes, respawning, and connecting new players
+Added event handling to make some stuff invincible
+Added class capsules (will cause script to crash)