SwitchToggle


Adds hotkey to toggle switches, constant combinators, etc. Based on pushbutton.

Utilities
30 days ago
2.0
17

g Why not using Toggle entity?

30 days ago

In game there is a control that is unbound by default, a Toggle entity. It handles constant combinators, power switches and locomotives (auto/manual toggle). What does this mod do that Toggle entity binding does not?

16 days ago

This mod exists primarily because I didn't know about that control.

I originally wrote this mod under 1.1, where that control didn't exist. When 2.0 came out, I updated my mods to 2.0, including this one.

I swapped my hotkey to the builtin control for the last couple weeks to see if there was any noticeable difference. The main differences I noticed are cosmetic only: the sound effect of the toggle, and the error message when too far away. The mod version also doesn't handle locomotive auto/manual -- because I never considered that.

I'll likely use the builtin control from now on. I scanned through the official Changelog, and I didn't see any references to this new builtin control. Thanks for pointing it out!

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