SPM No Military Science


Removes all technologies about dealing with aliens or costing military science packs for alienless runs. Can be applied to an ongoing game.

3 years ago
1.0 - 1.1
328

b Incompatibility with Angel's

4 years ago

Hello.

I'm trying to run Factorio with Angel and Bob's after some time without playing.
I'm crashing immediately when opening the game, reporting an error in angelsrefining:


20.468 Mods to disable:Falha ao carregar mods: angelsrefining/prototypes/override-functions.lua:946: attempt to index local 'pack' (a nil value)
stack traceback:
angelsrefining/prototypes/override-functions.lua:946: in function 'execute'
angelsrefining/data-updates.lua:41: in main chunk

Mods para serem desativados:
• angelsrefining (0.11.16)
36.221 Quitting: user-quit.
36.329 Steam API shutdown.
36.332 Goodbye


When I disable the "SPM No Military Science" mod, the crash doesn't happen anymore.

4 years ago

Sorry I don't play with Angels and the message is referring to angels' code so I'm not sure what the issue is here.

4 years ago

I made a quick fix to allow both mods to load together.
That being said, Angels Bobs modify deeply the game and I have no idea how my mod will work with those and I am affraid of some issues with techs not being researchable because of prerequisites being hidden by my mod (as in the tech you want doesn't require black science so it's there but one of the required tech for it does so it doesn't appear and you can't research it). I don't have the coding knowledge to deal with this situation.

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