💡Street Lamps Fix

by Fr_Dae

This mod adds street lamps (electric poles that light the surrounding area).

Utilities
12 days ago
1.1 - 2.0
786

Changelog

Version: 1.18.4
Date: 02. 11. 2024
  Info:
    - Updated by Fr_Dae
  Changes:
    - quickfix, "," missing
Version: 1.18.3
Date: 02. 11. 2024
  Info:
    - Updated by Fr_Dae
  Changes:
    - 2.0 update
Version: 1.18.2
  Info:
    - Updated by Fr_Dae
  Changes:
    - missing update
Version: 1.18.1
Date: 02. 07. 2021
  Change:
    - 1.1
    - commante /migrations/000_InitializeSavedRecipes.lua lign 13 to 19
Version: 1.18.0
Date: 29. 02. 2020
  Change:
    - Updated version numbering system to better reflect associated Factorio versions.
    - Adjusted lamp minability to better align with that of associated poles.
  TODO:
    - All from previous version
Version: 1.0.2
Date: 28. 05. 2019
  Change:
    - Changed light intensities and sizes
  TODO:
    - All from previous version
Version: 1.0.1
Date: 13. 05. 2019
  Change:
    - Update for 0.17.x
  TODO:
    - All from previous version
    - Fix issues with blueprints where the street lamps don't recognize themselves
    - Look into issues with Picker Extended mod
    - Correct map issues when mod is enabled/disabled
Version: 1.0.0
Date: 24. 12. 2018

  Change:
    - Initial release
  TODO:
    - Add updated art assets for each street lamp type
    - Add localisation more than English
    - Add mod user settings to adjust lamp intensity and recipes
    - Complete README