Ok, so i had the same error popping when loading.
Seems like removing the mod, saving the save, and including it again doesn't crash, but you gotta research and build everything again.
On other note,
The energy consumption seems more reasonable now, building like 100 walls took about 10MW (using 3x multiplier). The 81 tile construction works perfectly now, and the coordinates and sounds of destruction are no more (thank god).
However, sometimes the tiles aren't being built inside one area. Is it because 1 emitter can only build so many walls at once? I tried using up to 8, but it didn't fix it.