Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
Version: 1.8.2 Date: 21. 2. 2021 Changes: - Fixed compatibility error with Industrial Revolution 2 (thanks nickkeane).
Version: 1.8.1 Date: 29. 11. 2020 Changes: - Updated for Factorio 1.1.
Version: 1.8.0 Date: 21. 1. 2020 Changes: - Updated for Factorio 0.18.
Version: 1.4.0 Date: 13. 10. 2019 Major Features: - The mod now looks for a entity's prototype property "squeak_behaviour", which if set to false will mean the entity is excluded from having its bounding box adjusted by Squeak Through. - Added new setting to refine mod behavior. The default "blacklist"/"Opt-out" behavior is where collision boxes will be edited unless explicitly excluded. A "whitelist"/"Opt-in" option is where only entities specifically included will be edited. Finally, there is also an option to ignore all exclusions/inclusions and edit all entities.
Version: 1.3.0 Date: 27. 2. 2019 Changes: - Updated for Factorio 0.17.
Version: 1.2.2 Date: 19. 2. 2018 Changes: - Add compatibility exclusions for the RealisticReactors mod to config.lua.
Version: 1.2.1 Date: 24. 1. 2018 Bugfixes: - Handle collision_box definitions that use the explicit lefttop/rightbottom method.
Version: 1.2.0 Date: 20. 1. 2018 Changes: - Add additional entity types to fix unsqueaky Nixie Tubes (reported by abordoli).
Version: 1.1.9 Date: 19. 1. 2018 Changes: - Add dependency for compatibility with Merging Chests (reported by abordoli).
Version: 1.1.8 Date: 17. 12. 2017 Changes: - Updated for Factorio 0.16.
Version: 1.1.7 Date: 25. 4. 2017 Changes: - Updated for Factorio 0.15. - Added relevant new 0.15 entity-types to config.lua.
Version: 1.1.6 Date: 20. 12. 2016 Changes: - Tree collision boxes are now smaller by default.
Version: 1.1.5 Date: 16. 10. 2016 Changes: - Added exclusions to make the Reactors mod compatible. - Switched to data-updates.lua instead of data-final-fixes.lua.
Version: 1.1.4 Date: 27. 8. 2016 Changes: - Updated mod for Factorio 0.14.
Version: 1.1.3 Date: 30. 6. 2016 Changes: - Updated mod for Factorio 0.13.
Version: 1.1.2 Date: 20. 5. 2016 Changes: - Added exclusions to make Logistics Railway compatible.
Version: 1.1.1 Date: 21. 4. 2016 Changes: - Moved config stuff out of data-final-fixes.lua into new config.lua file. - Added ability to exclude prototypes by name or type conditionally in config.lua for mod compatibility. - Added exclusions to make Nuclear Power and old versions of Rail Tanker compatible. - Re-enabled "pump" shrinking (is disabled when Rail Tanker is loaded now).
Version: 1.1.0 Date: 10. 4. 2016 Major Features: - Removed original (extremely simple) code and incorporated the more advanced code by Nommy: https://forums.factorio.com/viewtopic.php?p=114341#p114341 - Also incorporated Lupin's solution to some incompatibility issues with other mods: https://forums.factorio.com/viewtopic.php?p=146721#p146721 - This means that all structures of the following prototypes are affected by the mod now, including both vanilla and modded structures: - "solar-panel" - "accumulator" - "generator" - "pipe" - "pipe-to-ground" - "container" - "smart-container" - "logistic-container" - "assembling-machine" - "arithmetic-combinator" - "decider-combinator" - "constant-combinator" - "boiler" - "electric-pole" - "mining-drill" - "radar" - "storage-tank" - "tree" - "turret" - "beacon" - "furnace" - "lab"
Version: 1.0.1 Date: 22. 3. 2016 Changes: - Removed the Small Pump's collision box change due to compatibility issues with other mods.
Version: 1.0.0 - First public release Date: 20. 9. 2015 Major Features: - Initial release, altering the collision boxes of the following structures: - *Solar Panels - *Accumulators - *Steam Engines - *Pipes - *Chests - *Chemical Plants - *Oil Refineries - *Combinators - *Boilers - *Substations - *Mining Drills - *Pumpjacks - *Small Pumps - *Radar - *Fluid Storage Tanks