Squeak Through

Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
5 months ago
0.13 - 0.17
395284

Changelog

Version: 1.3.0
Date: 27. 2. 2019
  Changes:
    - Updated for Factorio 0.17.
              

Version: 1.2.2
Date: 19. 2. 2018
  Changes:
    - Add compatibility exclusions for the RealisticReactors mod to config.lua.
              

Version: 1.2.1
Date: 24. 1. 2018
  Bugfixes:
    - Handle collision_box definitions that use the explicit lefttop/rightbottom method.
              

Version: 1.2.0
Date: 20. 1. 2018
  Changes:
    - Add additional entity types to fix unsqueaky Nixie Tubes (reported by abordoli).
              

Version: 1.1.9
Date: 19. 1. 2018
  Changes:
    - Add dependency for compatibility with Merging Chests (reported by abordoli).
              

Version: 1.1.8
Date: 17. 12. 2017
  Changes:
    - Updated for Factorio 0.16.
              

Version: 1.1.7
Date: 25. 4. 2017
  Changes:
    - Updated for Factorio 0.15.
    - Added relevant new 0.15 entity-types to config.lua.
              

Version: 1.1.6
Date: 20. 12. 2016
  Changes:
    - Tree collision boxes are now smaller by default.
              

Version: 1.1.5
Date: 16. 10. 2016
  Changes:
    - Added exclusions to make the Reactors mod compatible.
    - Switched to data-updates.lua instead of data-final-fixes.lua.
              

Version: 1.1.4
Date: 27. 8. 2016
  Changes:
    - Updated mod for Factorio 0.14.
              

Version: 1.1.3
Date: 30. 6. 2016
  Changes:
    - Updated mod for Factorio 0.13.
              

Version: 1.1.2
Date: 20. 5. 2016
  Changes:
    - Added exclusions to make Logistics Railway compatible.
              

Version: 1.1.1
Date: 21. 4. 2016
  Changes:
    - Moved config stuff out of data-final-fixes.lua into new config.lua file.
    - Added ability to exclude prototypes by name or type conditionally in config.lua for mod compatibility.
    - Added exclusions to make Nuclear Power and old versions of Rail Tanker compatible.
    - Re-enabled "pump" shrinking (is disabled when Rail Tanker is loaded now).
              

Version: 1.1.0
Date: 10. 4. 2016
  Major Features:
    - Removed original (extremely simple) code and incorporated the more advanced code by Nommy: https://forums.factorio.com/viewtopic.php?p=114341#p114341
    - Also incorporated Lupin's solution to some incompatibility issues with other mods: https://forums.factorio.com/viewtopic.php?p=146721#p146721
    - This means that all structures of the following prototypes are affected by the mod now, including both vanilla and modded structures:
    - "solar-panel"
    - "accumulator"
    - "generator"
    - "pipe"
    - "pipe-to-ground"
    - "container"
    - "smart-container"
    - "logistic-container"
    - "assembling-machine"
    - "arithmetic-combinator"
    - "decider-combinator"
    - "constant-combinator"
    - "boiler"
    - "electric-pole"
    - "mining-drill"
    - "radar"
    - "storage-tank"
    - "tree"
    - "turret"
    - "beacon"
    - "furnace"
    - "lab"
              

Version: 1.0.1
Date: 22. 3. 2016
  Changes:
    - Removed the Small Pump's collision box change due to compatibility issues with other mods.
              

Version: 1.0.0 - First public release
Date: 20. 9. 2015
  Major Features:
    - Initial release, altering the collision boxes of the following structures:
    - *Solar Panels
    - *Accumulators
    - *Steam Engines
    - *Pipes
    - *Chests
    - *Chemical Plants
    - *Oil Refineries
    - *Combinators
    - *Boilers
    - *Substations
    - *Mining Drills
    - *Pumpjacks
    - *Small Pumps
    - *Radar
    - *Fluid Storage Tanks