This Mod is a rewrite of my older resource mod - designed for a Krastorio 2 Map. (Because that is what I plan to do right now, lol)
All map generation is handled by the spawner. Ore fields will be small but literally everywhere. They still grow with distance, but not as quickly and you would be used to. This is by design as I enjoy mining micromanagement and expansion caused by consumption.
I absolutely hate ore fields that last 30 hours. If you do not enjoy micromanagement of resources, you will not enjoy this :)
Enemies can still be spawned by map settings. But everything else - water, trees, rocks, cliffs etc are gone. This is great for large blueprints as there isnt much to block your placement.