Original author: Hypermark. A simple mod to easily replant forests and create basic wood farms.
Version: 2.1.3
Date: 2022-07-21
- General code cleanup.
- Removing redundant code that was commented out.
- Removing debug code.
- Added startup setting for the following
sapling minimum drops
sapling maximum drops
sapling probability of drops
sapling grow time
sapling grow swing
sapling individual drop chance
- Fixed locale info for startup settings
- Expanded info for locale
- Changed research requirement for main tree to time based only.
Version: 2.1.2
Date: 2022-07-11
- Old maps that had the research for saplings done before the new saplings were introduced will
now show the new sapling recipes.
- Fixed a bug affecting all mods with the word 'plant' in the name of an entity or building.
Version: 2.1.1
Date: 2022-07-09
- Added the rest of the saplings.
- Individual tree sapling drop rate reduced to a 1 in 4 chance. Rest of the time, regular saplings
will be dropped.
Version: 2.1.0 Date: 2022-07-08 - Cleaned up the code. - Minor bug fixes. - Rewrote portions of the code to allow for my changes regarding additional saplings. - Added more saplings from vanilla Factorio trees. - Reduced sapling stack size from 500 to 100.
Version: 2.0.7 Date: 2022-07-01 - Fixed a file path error, after renaming the mod on the prev release.
Version: 2.0.6
Date: 2022-07-01
- Changed default sapling drop rate from 2 to 1.
- Changed probability of sapling dropping from 1 to 0.75
- Added config options to set minimum, maximum, and probability values for saplings dropping.
Default max is 1 sapling, and default probability is 0.75
Version: 2.0.3 Date: 2021-11-01 - Removed ALL the debug logs this time. - Should no longer break Angel/Bob trees.
Version: 2.0.2
Date: 2021-11-01
- Added changelog.
- Updated README with future maybe plans.
- Actually tested the mod this time and fixed robot planted saplings not growing.
If a sapling won't grow, reconstruct them. Deconstruction planners and copy paste should work.
- Removed debug logs.
Version: 2.0.1 Date: 2021-11-01 - Fixed a bug where planted saplings wouldn't grow. Saplings that don't grow should be replanted.
Version: 2.0.0 Date: 2021-11-01 - Figured out how to make the bloody things blueprintable.