Original author: Hypermark. A simple mod to easily replant forests and create basic wood farms.
Version: 2.1.3 Date: 2022-07-21 - General code cleanup. - Removing redundant code that was commented out. - Removing debug code. - Added startup setting for the following sapling minimum drops sapling maximum drops sapling probability of drops sapling grow time sapling grow swing sapling individual drop chance - Fixed locale info for startup settings - Expanded info for locale - Changed research requirement for main tree to time based only.
Version: 2.1.2 Date: 2022-07-11 - Old maps that had the research for saplings done before the new saplings were introduced will now show the new sapling recipes. - Fixed a bug affecting all mods with the word 'plant' in the name of an entity or building.
Version: 2.1.1 Date: 2022-07-09 - Added the rest of the saplings. - Individual tree sapling drop rate reduced to a 1 in 4 chance. Rest of the time, regular saplings will be dropped.
Version: 2.1.0 Date: 2022-07-08 - Cleaned up the code. - Minor bug fixes. - Rewrote portions of the code to allow for my changes regarding additional saplings. - Added more saplings from vanilla Factorio trees. - Reduced sapling stack size from 500 to 100.
Version: 2.0.7 Date: 2022-07-01 - Fixed a file path error, after renaming the mod on the prev release.
Version: 2.0.6 Date: 2022-07-01 - Changed default sapling drop rate from 2 to 1. - Changed probability of sapling dropping from 1 to 0.75 - Added config options to set minimum, maximum, and probability values for saplings dropping. Default max is 1 sapling, and default probability is 0.75
Version: 2.0.3 Date: 2021-11-01 - Removed ALL the debug logs this time. - Should no longer break Angel/Bob trees.
Version: 2.0.2 Date: 2021-11-01 - Added changelog. - Updated README with future maybe plans. - Actually tested the mod this time and fixed robot planted saplings not growing. If a sapling won't grow, reconstruct them. Deconstruction planners and copy paste should work. - Removed debug logs.
Version: 2.0.1 Date: 2021-11-01 - Fixed a bug where planted saplings wouldn't grow. Saplings that don't grow should be replanted.
Version: 2.0.0 Date: 2021-11-01 - Figured out how to make the bloody things blueprintable.