The Ruins Mod 2.0 - Silly extension


Adds some ruins to 'The Ruins Mod' 2.0

Content
2 months ago
2.0
824
Environment

b Does not work without a old variant of the Ruins Mod.

3 months ago

https://mods.factorio.com/mod/AbandonedRuins_updated_fork

Can you please update, and make it compatible with this? That one seems to be still getting updates and addons, while the Ruins mod in dependency does not seem to be getting addons/updates.

2 months ago

Changed to dependency on the merged ruins mod.

2 months ago
(updated 2 months ago)

I have a few requests here:
1) Can you please change "current-ruin-set" in settings.lua to constants.CURRENT_RUIN_SET_KEY and add local constants = require("__AbandonedRuins_updated_fork__/lua/constants") to your code as well?
2) And can you rename that file to settings-updates.lua as it only updates existing settings and not add anything new?
3) Please then bump needed version of AbandonedRuins_updated_fork to a higher version, e.g. 1.3.10, 1.3.0 is to low and does not contain the constants.lua file.

Then the mod is perfectly bond to its dependency.

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