A mod that displays the agriculture-tower range of other towers nearby when placing a new tower!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.2.1
Date: 2024-04-26
Features:
- Added a setting to enable and disable overlapping areas defaults to false
Bugfixes:
- Fixed overlapping areas of multiple towers getting drawn over each other
- Fixed tragic spelling and grammar mistakes
- KNOWN BUG: when marking a tower for deconstruct while moving the mouse the render will not get destroyed because the unit_number gets removed before
Info:
- TODO show plantable ground/Artificial soil
Version: 1.2.0
Date: 2024-04-24
Optimizations:
- Minore runtime optimasation
Features:
- Show overlapping areas in red
Bugfixes:
- KNOWN BUG: when marking a tower for deconstruct while moving the mouse the render will not get destroyed because the unit_number gets removed before
Info:
- TODO show plantable ground/Artificial soil
- OUT OF SCOPE TODO Make towers draggable like power poles
Version: 1.1.0
Date: 2024-04-21
Features:
- Ghost Tower show range
- Tower Range disappears when tower is deconstructed
- Range is rendered when new tower is placed
Bugfixes:
- Fixed crash when holding item tower and changing surface
Info:
- Show overlapping areas
- show plantable ground/Artificial soil
- OUT OF SCOPE TODO Make towers draggable like power poles
Version: 1.0.0
Date: 2026-04-20
Changes:
- Initial release
Info:
- Overlapping area indicator
- render square when new tower is placed without having to move/update first
- Entity-Ghost not working in creating a render
- destroy render when tower is deconstructed