Scenarios, maps, and puzzles.
Version: 1.0.8
Date: 2021-10-27
Changes:
- Tree's removed by robots will have the stumps flagged for removal too.
Bugfixes:
- Fixed a bug if everbuild was not running
Version: 1.0.7
Date: 2021-10-26
Changes:
- Changed the behavior for mining trees/rocks. No longer should clog the construction queue.
Version: 1.0.6
Date: 2021-08-30
Changes:
- Medium-rocks are now vulnerable to explosives.
Version: 1.0.5
Date: 2020-12-18
Changes:
- Mining drills added to foundation exception list. Belts/chests for them to feed into still require foundations.
Bugfixes:
- Linked belts added to exception list.
Version: 1.0.4
Date: 2020-12-02
Bugfixes:
- Added collision mask handling of 1x1 loader prototype (Fixes incompatability with Krastorio2)
Version: 1.0.3
Date: 2020-11-29
Changes:
- Updated for Factorio 1.1
- Now using the Factorio 1.1 collision mask utils
Version: 1.0.2
Date: 2020-10-19
Bugfixes:
- Fixed helper entities having unintended collision masks. Special thanks to Mernom for this fix!
Version: 1.0.1
Date: 2020-09-21
Changes:
- Added graphic for grass tile. Special thanks to Dziq!
Version: 1.0.0
Date: 2020-09-21
Features:
- Can make grass tiles. Unlocked with landfill tech. Converts any land tile to grass.
Version: 0.9.8
Date: 2020-07-23
Bugfixes:
- Changed rock resistance code to not strip fire resistance.
- Added additional check to prevent excessive mining times on entities.
Version: 0.9.7
Date: 2020-05-21
Changes:
- Cliff explosives now consistently spawn rocks, whether by robot or by player.
- Rocks are now very resistant to gunfire.
Version: 0.9.6
Date: 2020-05-13
Bugfixes:
- Fixed red trees and brown trees not leaving stumps.
Version: 0.9.5
Date: 2020-05-10
Changes:
- Added comptability fix for Krastorio2.
- Tree stumps are harder to remove via bullets.
Version: 0.9.4
Date: 2020-04-21
Changes:
- Reduced collisionbox of medium rocks.
Bugfixes:
- Fixed incorrect collision mask of belts and other floor layer entities.
Version: 0.9.3
Date: 2020-04-21
Bugfixes:
- Fixed a crash if a mod added a tile movespeed modifier to desert tiles.
Version: 0.9.2
Date: 2020-04-21
Changes:
- Rocks are much more common
- Medium rocks now block buildings and must be mined to clear.
- Rocks were taking TOO long to mine. mining time *= 10 ended up being run twice, but only for some rocks.
- Tree stumps are more resistant to explosions. Poison capsules remain super effective.
- Tree stumps are easier to remove via robots.
Bugfixes:
- Fixed a possible crash if the area around a cliff was crowded.
Version: 0.9.1
Date: 2020-04-01
Changes:
- Tree stumps block building. Must be mined again (for no wood) to claim the building space. Poison capsules also work.
- Rocks are slightly more common
Version: 0.9.0
Date: 2020-03-31
Features:
- Rocks take extra time to remove
- Trees take extra time to remove
- Robots take time to remove trees/rocks
- Cliffs spawn rocks when destroyed
- Most structures cannot be built on sand or desert. Exceptions: Rail/big power poles.