Scenarios, maps, and puzzles.
Version: 1.0.8 Date: 2021-10-27 Changes: - Tree's removed by robots will have the stumps flagged for removal too. Bugfixes: - Fixed a bug if everbuild was not running
Version: 1.0.7 Date: 2021-10-26 Changes: - Changed the behavior for mining trees/rocks. No longer should clog the construction queue.
Version: 1.0.6 Date: 2021-08-30 Changes: - Medium-rocks are now vulnerable to explosives.
Version: 1.0.5 Date: 2020-12-18 Changes: - Mining drills added to foundation exception list. Belts/chests for them to feed into still require foundations. Bugfixes: - Linked belts added to exception list.
Version: 1.0.4 Date: 2020-12-02 Bugfixes: - Added collision mask handling of 1x1 loader prototype (Fixes incompatability with Krastorio2)
Version: 1.0.3 Date: 2020-11-29 Changes: - Updated for Factorio 1.1 - Now using the Factorio 1.1 collision mask utils
Version: 1.0.2 Date: 2020-10-19 Bugfixes: - Fixed helper entities having unintended collision masks. Special thanks to Mernom for this fix!
Version: 1.0.1 Date: 2020-09-21 Changes: - Added graphic for grass tile. Special thanks to Dziq!
Version: 1.0.0 Date: 2020-09-21 Features: - Can make grass tiles. Unlocked with landfill tech. Converts any land tile to grass.
Version: 0.9.8 Date: 2020-07-23 Bugfixes: - Changed rock resistance code to not strip fire resistance. - Added additional check to prevent excessive mining times on entities.
Version: 0.9.7 Date: 2020-05-21 Changes: - Cliff explosives now consistently spawn rocks, whether by robot or by player. - Rocks are now very resistant to gunfire.
Version: 0.9.6 Date: 2020-05-13 Bugfixes: - Fixed red trees and brown trees not leaving stumps.
Version: 0.9.5 Date: 2020-05-10 Changes: - Added comptability fix for Krastorio2. - Tree stumps are harder to remove via bullets.
Version: 0.9.4 Date: 2020-04-21 Changes: - Reduced collisionbox of medium rocks. Bugfixes: - Fixed incorrect collision mask of belts and other floor layer entities.
Version: 0.9.3 Date: 2020-04-21 Bugfixes: - Fixed a crash if a mod added a tile movespeed modifier to desert tiles.
Version: 0.9.2 Date: 2020-04-21 Changes: - Rocks are much more common - Medium rocks now block buildings and must be mined to clear. - Rocks were taking TOO long to mine. mining time *= 10 ended up being run twice, but only for some rocks. - Tree stumps are more resistant to explosions. Poison capsules remain super effective. - Tree stumps are easier to remove via robots. Bugfixes: - Fixed a possible crash if the area around a cliff was crowded.
Version: 0.9.1 Date: 2020-04-01 Changes: - Tree stumps block building. Must be mined again (for no wood) to claim the building space. Poison capsules also work. - Rocks are slightly more common
Version: 0.9.0 Date: 2020-03-31 Features: - Rocks take extra time to remove - Trees take extra time to remove - Robots take time to remove trees/rocks - Cliffs spawn rocks when destroyed - Most structures cannot be built on sand or desert. Exceptions: Rail/big power poles.