SeaTorio


The engineer is stuck on a small island, with only access to water, wood, fish and sand.

Scenarios
1 year, 11 months ago
1.1
2.60K

Changelog

Version: 0.1.13
Date: 2022-12-03
  Bugfixes:
    - Quickfix change dependancyes
  Features:
    - Thanks to Ursch, tin ore from stone washing
Version: 0.1.12
Date: 2022-04-10
  Features:
    - Ship added for early exploration. made by icedevml (https://mods.factorio.com/mod/Ships)
  Balance:
    - iron ore removed from Concrete recipe as silica is added
Version: 0.1.11
Date: 2022-04-09
  Comments:
    - Did some testing with power as SeaTorio uses way more power than normal
    - Add a readme file
    - Add a quartz recipe directly from water
  Balance:
    - Biomethanol unlocks with gas power station
    - Biomethanol and gas burner is buffed by 50%
    - Biomethanol recipe time half, one can run 2 gas power stations
    - Chemical waste fule value +50%
    - Bio fuel value + 5MJ
    - Bio fuel can be unlocked earlyer
  Bugfixes:
    - flow_control_valves_tech fix (k2 was putting pipes in basic fluid)
    - Migration files were wrong
Version: 0.1.10
Date: 2022-04-08
  Changes:
    - Increse compatibility with "Offshore P.U.M.P.S. and Ground Water"
  Features:
    - Add a water pump that can only be placed on water (faster water)
Version: 0.1.9
Date: 2022-04-06
  Changes:
    - new oil recipes, Crude oil is made from heavy oil now
    - New extraction icons
    - fluid handling tech: barrels icon
  Balance:
    - chemical waste cleaning biomass probablity + 0.15%
Version: 0.1.8
Date: 2022-04-03
  Features:
    - Increase compatibility with AAI industry
  Comments:
    - A solution to AAI reducing basic wood recipe to 1/4.
  Balance:
    - if AAI-industry cheap greenhouse crafting speed = 1.5
    - cheap greenhouse get a ingredient limit.
  Bugfixes:
    - SeaTorio burners can now use vehicle fuels to
    - Lead filtration recipe description fix
Version: 0.1.7
Date: 2022-03-30
  Features:
    - Tuturial system
    - prevent enemy near start, so you cant be attacked
  Balance:
    - landfill stack to 1000
    - Chemical plant recipe glass replaces tungsten
    - Stone washing cost less
    - Rocks near starting area removed
Version: 0.1.6
Date: 2022-03-28
  Features:
    - Some more reskining
    - Add some optional dependancys
  Balance:
    - Burner inserters improved
    - Early fluid controll and wires
    - Early fluid storage
    - Flow Control / Advanced Fluid Handling. (early valves)
    - less wood to make heavy oil/coal -3
    - Wood fuel value uses vanilla +0.75
Version: 0.1.5
Date: 2022-03-25
  Features:
    - Reskin icons and entityes
    - Slow offshore pump uses old skinn
    - Burner icon on burner item added by this mod
    - Licence added
Version: 0.1.4
Date: 2022-03-24
  Features:
    - Matter recipe for mineral mix
  Balance:
    - Remove quartz and wood to matter recipes
    - Ore recipes adjusted
    - Oil moved to oil processing
Version: 0.1.3
Date: 2022-03-21
  Changes:
    - change in start items (materials removed, entity added)
  Balance:
    - zircon/stone in Sand from water, replaced by zircon dirty water filtration
    - new zircon recipe, old recipe removed (use stone washing instead)
    - Stone washing to get more iron/aluminum in the early game.
    - The coal line is buffed (tweaks to fishing and heavy oil production)
    - Minor tweaks to old recipes to adjust for new changes
    - chemical waste cleaning has small chance to produce biomass
Version: 0.1.2
Date: 2022-03-20
  Changes:
    - improve some of the issues in the early game
  Balance:
    - Bigger starting area
    - new and Improved dirty water recipe
    - sand from water buff
  Features:
    - SE map removed, adds SE warning on main map
    - Improved dirty water production
    - chemical waste void
Version: 0.1.1
Date: 2022-03-19
  Balance:
    - less silica used early game
    - Cheaper landfill
    - Dirty water removed from extraction
    - Landfill can also be made from zircon
Version: 0.1.0
Date: 2022-03-18
  Features:
    - more ore recipes
    - Alpha status removed
    - Second map preset for SE to prevent Island on other planets
  Balance:
    - mixed extraction simpler
    - Mixed extraction can use productivity
    - Mineral mix productivity removed
    - Prevents early softlock
    - raw imersite production buff
    - new technology
    - fast filtration plant need electric engine
Version: 0.0.9
Date: 2022-03-17
  Balance:
    - Chemical waste fuel value and emission.
  Features:
    - new entity can be upgraded
    - Tint new entityes
    - Fast filtration plant
Version: 0.0.8
Date: 2022-03-16
  Bugfixes:
    - pipe to ground
Version: 0.0.7
Date: 2022-03-16
  Features:
    - Dissolver
  Balance:
    - Stricter starting items
    - dissolver used to break concreat and stone-brick
    - Pipe recipe start
Version: 0.0.6
Date: 2022-03-14
  Features:
    - landfill from stone available from start
    - Zircon recipe
    - Mineral mix
  Balance:
    - Uranium moved to filtration plant from Chemical waste
    - Ore production uses Mineral mix
Version: 0.0.5
Date: 2022-03-13
  Bugfixes:
    - unlocks recipes already researched
Version: 0.0.4
Date: 2022-03-13
  Compatibility:
    - Rich Rocks Requiem
  Features:
    - crush reinforced plate for stone
    - Fish recipe
  Balance:
    - remove burner electrolysis plant
    - Add Burner atmospheric condenser:
    - Stonebrick and concrete extraction use water
Version: 0.0.3
Date: 2022-03-12
  Balance:
    - Enable productivity for some recipes
    - Concrete extraction buff
  Changes:
    - New icon for early game buildings
Version: 0.0.2
Date: 2022-03-12
  Bugfixes:
    - bzaluminum required dependancy
    - Forces essential settings
  Changes:
    - Start with some landfill
Version: 0.0.1
Date: 2022-03-12
  Features:
    - Starting alpha version