Well in the first hours you don't have any way to store day energy.
Of course you can. Via steam and wood (bricks)! 10 pipes can store as much energy as 3 accumulators and are much cheaper.
This was kind of the idea of changing from wind turbines to solar together with the early steam engine trigger. Giving you the nudge that you should build a steam setup ASAP. A Simple 3 steam engine 1 boiler setup coasts you 78 iron plates and 86 crushed stone. You can have that after 6 minutes. And it will bring you through the night with 2 players handcrafting wood. (Or through 85% of the day/night-cycle if you are playing alone. The last 15% inefficiency should annoy you. But it is really not much of a problem.)
I am working on the possibility to make fluid boilers available earlier. Wich will allow you to go through the night without even touching algae farming. But in the end I kind of want to push people into understanding that wood processing, algae farming and arboretum are cheap key technologies while accumulators are horribly expensive way to store energy until very late in the game. Even in vanilla on deathworld. With Angels you do not want to use them at all.
There are so many cool ways to produce electricity in this mod.