I was playing a campaign with Angel's and Bob's mods and found a problem with Copper Ore. Even without Productivity Modules, if you just build Angel's highest tier Copper Ore processing you end up with
12 Copper Ore
=> 6 Processed Copper
=> 8 Copper Pellets
=> 24 Copper Anodes
=> 24 Copper Ingots
=> 240 Molten Copper
=> 6 Copper Sheet Coil
=> 24 Copper Plate
So you have a 2:1 ratio of Copper Ore to Copper Plate, even without any productivity mods. (With Bob's productivity mods, you can easily get >2x copper plate to copper-wire coil).
The problem is in the Coppery waste byproduct and the Waste Byproduct.
Coppery Waste becomes 1:1 Copper Ore, and Waste Byproduct splits into 50% Iron ore and 50% Copper ore.
Each Blue Science (Spectrum Analysis) needs 1 Femto Laser Array and 1 Atomic Sensors Array.
Femto Laser requires Femto Laser Foci which takes 5 Copper Plate, producing 1 Coppery Waste product, and one Femto Laser taking 8 plate, and producing 3 Coppery Waste Product.
It also takes Basic Electronic Board which requires some copper. Factorio says that each Laser Array consumes 22 Copper Plate (and should produce 4 coppery waste).
Atomic Sensors Array consumes 12 Copper plate and produces 5 waste.
So that should be a total of 34 plates consumed, and 9 ore produced. With just Angel's, that becomes 18 copper plates, with 100% productivity (5 tier 4 in an Assembly Machine 5), it becomes 36 total plates produced, and for 34 consumed.
Military Science similarly uses 6 copper plate in the Weapons Testing Module, but produces 2 coppery waste, and 7 mixed waste (3.5 copper ore). That's consuming 6 plates to produce 5.5 copper ore. So even without productivity modules, just the 2:1 with Angel's refining creates more copper than it consumes. The brass in the sub-plate also consumes half an ingot to create a plate (without productivity) but produces 1/2 an ore in waste.