Science Conversion

by narokuu

Convert Science up and down a tier! Now with: N.A.R.O.S "N.aros A.rtificially R.esearched O.uter S.pace" Space science! Updated for 2.0.0!!!

a day ago
0.17 - 2.0
1.41K

Changelog

Version: 2.5.0
Date: 2026-01-31
  Major Features:
    - Base Factorio compatibility - mod now works without Space Age expansion!
  Changes:
    - Made Space Age an optional dependency
    - Space Age science conversions (tiers 5-9) only load when expansion is installed
    - Base game conversions (tiers 1-4) always available
    - Updated mod description to reflect dual compatibility
  Info:
    - Base Factorio: 4 technologies unlocking 8 recipes (Red↔Green, Green↔Blue, Blue↔Purple, Purple↔Yellow)
    - With Space Age: All 9 technologies unlocking 18 recipes (includes planet sciences)
    - No configuration needed - automatically detects installed content
    - All existing settings work with both versions
Version: 2.4.0
Date: 2026-01-25
  Major Features:
    - Added bidirectional conversion toggles - control upgrades and downgrades separately
    - Added pollution multiplier - make conversions clean (0) or dirty (10x)
  Changes:
    - New setting: "Enable Upgrade Conversions" - toggle all lower→higher tier conversions
    - New setting: "Enable Downgrade Conversions" - toggle all higher→lower tier conversions
    - New setting: "Pollution Multiplier" - control pollution from conversions (range: 0.0-10.0)
  Info:
    - Perfect for challenge runs (upgrades only, downgrades only, eco-friendly, pollution challenge)
    - Works in combination with tier-specific toggles for maximum control
    - All settings enabled by default for backward compatibility
Version: 2.3.0
Date: 2026-01-25
  Major Features:
    - Added tier-specific enable/disable toggles - control each conversion tier individually
  Changes:
    - New settings: 9 tier toggles (one for each science conversion tier)
    - Disabled tiers hide their recipes and technologies
    - Perfect for vanilla-only gameplay or custom progression
  Info:
    - All tiers enabled by default for backward compatibility
Version: 2.2.0
Date: 2026-01-25
  Major Features:
    - Added customizable mod settings - full control over conversion mechanics
  Changes:
    - New setting: Linear Conversion Scaling toggle
    - New setting: Base Upgrade Ratio (1-1000, default: 10)
    - New setting: Base Downgrade Ratio (1-100, default: 1)
    - New setting: Product Amount Multiplier (1-100, default: 1)
    - New setting: Conversion Time (1-300 seconds, default: 10)
  Info:
    - All settings accessible via Mod Settings → Startup tab
    - Settings require game restart to apply
Version: 2.1.0
Date: 2026-01-23
  Info:
    - Updated for Factorio 2.0.73 compatibility
    - Verified compatibility with latest stable version
    - No API changes required
Version: 2.0.0
Date: 2025-07-05
  Major Features:
    - Space Age support - convert all new planet science packs
  Changes:
    - Added conversions for Metallurgic, Electromagnetic, Agricultural, Cryogenic, and Promethium science
    - Updated for Factorio 2.0.58 "Space Age"
Version: 1.1.0
Date: 2022-05-20
  Info:
    - Updated to Factorio 1.1.59
Version: 1.1.0
Date: 2021-04-25
  Info:
    - Updated to Factorio 1.1.32
Version: 0.18.0
Date: 2020-01-23
  Major Features:
    - Added Space Science conversions
  Changes:
    - Updated to Factorio 0.18
    - Balanced conversion quantities for each tier
Version: 0.17.1.2
Date: 2020-01-01
  Info:
    - Updated guide and fixed readme issues
Version: 0.17.1.1
Date: 2019-12-01
  Info:
    - Initial mod release