Schall Alien Loot Tweeked for Scarcity


Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. Tweaked to increase loot drops.

1 year, 9 months ago
1.1
333
Enemies

b Error game can't load properly

1 year, 5 months ago

11.401 Loading mod SchallAlienLoot_Tweeked_for_Scarcity 1.1.3 (data-updates.lua)
11.414 Error ModManager.cpp:1608: Failed to load mod "SchallAlienLoot_Tweeked_for_Scarcity": SchallAlienLoot_Tweeked_for_Scarcity/data-updates.lua:110: attempt to concatenate field 'count_max' (a nil value)
stack traceback:
SchallAlienLoot_Tweeked_for_Scarcity/data-updates.lua:110: in function 'SchallAlienLoot_add_mover'
SchallAlienLoot_Tweeked_for_Scarcity/data-updates.lua:156: in main chunk
11.418 Loading mod core 0.0.0 (data.lua)
11.732 Checksum for core: 1576756157
11.822 Error ModManager.cpp:1608: Error in assignID: recipe-category with name 'crafting' does not exist.

happens with Schall Alien Loot too so it exists in both the base mod and this tweak version of it.

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