Separated spawn for a vanilla multiplayer experience, play with your friends without worrying for grief or resources stealing while offline This is use Sceat's code
Version: 0.18.44 Date: 2020.04.04 Bugfix: - Biter could still spawn in other teams areas Radars: - forces now see charts from all radars of everyone Admin: - Add a process to delete a player and his spawn
Version: 0.18.43 Date: 2020.03.30 Biters: - Add an admin command /equalize_all to remove biters that went outside their respective territory (only for games started before this version) - Biters no longer expand in another team's territory
Version: 0.18.40 Date: 2020.03.27 Player list: - Fix color transparency Chat: - Support player colors
Version: 0.18.39 Date: 2020.03.29 Chat: - Seems we can't access factorio's locale anymore, so the death message are now manual Spawns: - Enhanced the new players spawn distance to allow more players to join - Enhanced biters population handling on player spawns - If no spawn is found or the max force limit is reached it will prevent a player from spawning Player list: - Gladly Improved
Version: 0.18.37 Date: 2020.03.27 Player list: - Show team evolution of enemies
Version: 0.18.34 Date: 2020.03.27 Multi evolution: - Biters now evolve per team
Version: 0.18.31 Date: 2020.03.25 Bugfix: - Crash when joining for the first time
Version: 0.18.25 Date: 2020.03.22 Research: - Updating text
Version: 0.18.22 Date: 2020.03.22 Features: - When joining the game you get your own force and your own spawn with starting resources (remake of oarc) - Death messages, Researchs and chat is shared across teams - PvP is enabled, that prevent griefing and stealing and allow turrets to kill other players - When a player is offline, his buildings can't be destroyed, and enemies will stop targeting his base - When a player is online, everyone can see him and his position (it's friendly after all, go solo if you don't want too see anyone) - Real time player list