Separated spawn for a vanilla multiplayer experience, play with your friends without worrying for grief or resources stealing while offline This is use Sceat's code
Version: 0.18.44
Date: 2020.04.04
Bugfix:
- Biter could still spawn in other teams areas
Radars:
- forces now see charts from all radars of everyone
Admin:
- Add a process to delete a player and his spawn
Version: 0.18.43
Date: 2020.03.30
Biters:
- Add an admin command /equalize_all to remove biters that went outside their respective territory (only for games started before this version)
- Biters no longer expand in another team's territory
Version: 0.18.40
Date: 2020.03.27
Player list:
- Fix color transparency
Chat:
- Support player colors
Version: 0.18.39
Date: 2020.03.29
Chat:
- Seems we can't access factorio's locale anymore, so the death message are now manual
Spawns:
- Enhanced the new players spawn distance to allow more players to join
- Enhanced biters population handling on player spawns
- If no spawn is found or the max force limit is reached it will prevent a player from spawning
Player list:
- Gladly Improved
Version: 0.18.37
Date: 2020.03.27
Player list:
- Show team evolution of enemies
Version: 0.18.34
Date: 2020.03.27
Multi evolution:
- Biters now evolve per team
Version: 0.18.31
Date: 2020.03.25
Bugfix:
- Crash when joining for the first time
Version: 0.18.25
Date: 2020.03.22
Research:
- Updating text
Version: 0.18.22
Date: 2020.03.22
Features:
- When joining the game you get your own force and your own spawn with starting resources (remake of oarc)
- Death messages, Researchs and chat is shared across teams
- PvP is enabled, that prevent griefing and stealing and allow turrets to kill other players
- When a player is offline, his buildings can't be destroyed, and enemies will stop targeting his base
- When a player is online, everyone can see him and his position (it's friendly after all, go solo if you don't want too see anyone)
- Real time player list