Multiplies the science counts for each technology by a scaling amount based on the number of science packs required for the research.
Essentially a fork of Hexi's Scaling Science updated for 2.0, but with less functionality, because I'm cheap.
Makes technology research costs scale based on the number of science packs required.
Small changes concerning balance, gameplay, or graphics.
Multiplies the science counts for each technology by a scaling amount based on the number of science packs required for the research.
Essentially a fork of Hexi's Scaling Science updated for 2.0, but with less functionality, because I'm cheap.