Multiplies recipe outputs. Multiplies mining speed. Sqrts crafting times. Divides research times. All configurable. Compatible with vast majority of mods.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.8
Date: 2025-10-05
Changes:
- Whitelisted Tungsten Plate
Fixes:
- Changed how recycling is filtered in general so now for example biorecycling from Planet Rubia mod doesn't get blacklisted as a whole incorrectly
Version: 1.0.7
Date: 2025-10-04
Changes:
- Whitelisted everything with the name "Casting%" as it is a step that replaces smelting
- Whitelisted Tungsten Carbide that is crafted instead of smelted for some reason
Version: 1.0.6
Date: 2025-10-02
Changes:
- Banned whole bioprocessing group as scaling there completely breaks the balance and it chronologically is before smelting and factory stuff so it doesnt make sense to scale as well.
- As that would make Gleba not easier at all I have decided to whitelist Bioflux which lowers the need for agriculture lineary with your scale coeficient
Version: 1.0.5
Date: 2025-09-30
Changes:
- Whitelisted barrel crafting recipe (blacklist of fill barrel and empty barrel mistakenly blacklisted it)
Fixes:
- Recycling recipes downscale now correctly checks blacklist and whitelist too and considers them
- Fixed most of the hidden dependencies (ignore them, they are there just to make sure this mod loads last)
Version: 1.0.4
Date: 2025-09-29
Features:
- Introduced whitelist which allows for scaling some intermediates. Added uranium processing to this list.
- Other mod makers can now whitelist recipes in their mods by giving them field "recipe.scaledrecipes_whitelisted = true".
Version: 1.0.3
Date: 2025-09-29
Features:
- Other mod makers can now blacklist recipes in their mods by giving them field "recipe.scaledrecipes_blacklisted = true".
- Introduced forced ingredient scaling list, which forces items to get ingredients scaling instead of product scaling. Added some default list where it makes sense (Guns, equipment...)
- Other mod makers can now force ingredient scaling of recipes in their mods by giving them field "recipe.scaledrecipes_scale_ingredients = true".
Changes:
- When the item is unstackable (or manually forced) and ingredients downscale instead of product upscaling, the recipe's crafting time gets another pass through the sqrt.
Version: 1.0.2
Date: 2025-09-28
Features:
- You can now divide the amount of construction cycles of a rocket based on recipe multiplier.
Version: 1.0.1
Date: 2025-09-28
Features:
- You can now multiply the capacity and input/output of Accumulators.
Version: 1.0.0
Date: 2025-09-27
Features:
- Initial release of Scaled Recipes.
- Scales recipes, fuels, pollution, and power generators.